Function List (SLUS-00708 Only) - Part 1
Game\BSP.C
- [x]
SBSP_IntroduceInstances - [x]
SBSP_IntroduceInstancesAndLights
Game\CAMERA.C
- [x]
CAMERA_CalculateViewVolumeNormals - [x]
CAMERA_CalcVVClipInfo - [x]
CAMERA_SetViewVolume - [x]
CAMERA_SetProjDistance - [x]
CAMERA_CreateNewFocuspoint - [x]
CAMERA_SaveMode - [x]
CAMERA_RestoreMode - [x]
CAMERA_Save - [x]
CAMERA_Restore - [x]
SplineGetNextPointDC - [x]
CAMERA_SetMode - [x]
CAMERA_Initialize - [x]
CAMERA_SetInstanceFocus - [x]
CAMERA_SetZRotation - [x]
CAMERA_LengthSVector - [x]
CAMERA_SetValue - [x]
CAMERA_AngleDifference - [x]
CAMERA_SignedAngleDifference - [x]
CAMERA_QueryMode - [x]
CAMERA_SetMaxVel - [x]
CAMERA_SetTarget - [x]
CAMERA_CalcPosition - [x]
CAMERA_SetFocus - [x]
CAMERA_Lock - [x]
CAMERA_Unlock - [x]
CAMERA_SetSmoothValue - [x]
CAMERA_SetTimer - [x]
CAMERA_Adjust_tilt - [x]
CAMERA_Adjust_distance - [x]
CAMERA_Adjust_rotation - [x]
CAMERA_Adjust_roll - [x]
CAMERA_Adjust - [x]
CAMERA_ChangeTo - [x]
CAMERA_SetShake - [x]
Decouple_AngleMoveToward - [x]
CriticalDampValue - [x]
CriticalDampPosition - [x]
CriticalDampAngle - [x]
CAMERA_CalcZRotation - [x]
CAMERA_CalcRotation - [x]
CAMERA_CalcFSRotation - [x]
CAMERA_Relocate - [x]
CAMERA_SphereToSphereWithLines - [x]
CAMERA_CalcTilt - [x]
CAMERA_SetLookFocusAndBase - [x]
CAMERA_SetLookFocusAndDistance - [x]
CAMERA_LookProcess - [x]
CAMERA_Normalize - [x]
CAMERA_HandleTransitions - [x]
CAMERA_CalcFocusOffset - [x]
CAMERA_CalcFocusOffsetForSwim - [ ]
CAMERA_CalcIntersectAngle - [ ]
CAMERA_GetLineAngle - [x]
CAMERA_ACForcedMovement - [x]
CAMERA_update_dist_debounced - [x]
CAMERA_dampgetline - [ ]
CAMERA_ACNoForcedMovement - [x]
CAMERA_AbsoluteCollision - [x]
CAMERA_update_z_damped - [ ]
CAMERA_CombatCamDist - [x]
CAMERA_GenericCameraProcess - [x]
CAMERA_CinematicProcess - [x]
CAMERA_GetDistSq - [x]
CAMERA_NearestPointOnLineVec - [x]
CAMERA_CheckPoint - [x]
CAMERA_CheckIfPointOnLine - [ ]
CAMERA_FindLinePoint - [ ]
CAMERA_SplineGetNearestPoint2 - [ ]
CAMERA_SplineGetNearestPoint - [ ]
CAMERA_SplineHelpMove - [ ]
CAMERA_SplineProcess - [x]
CAMERA_ShakeCamera - [x]
CAMERA_Process - [x]
CAMERA_CenterCamera - [x]
CAMERA_SetLookRot - [x]
CAMERA_StartLookaroundMode - [x]
CAMERA_StartSwimThrowMode - [x]
CAMERA_EndSwimThrowMode - [x]
CAMERA_ForceEndLookaroundMode - [x]
CAMERA_Control - [x]
CAMERA_EndLook - [x]
CAMERA_ChangeToUnderWater - [x]
CAMERA_ChangeToOutOfWater - [x]
CAMERA_UpdateFocusDistance - [x]
CAMERA_UpdateFocusTilt - [x]
CAMERA_UpdateFocusRoll - [x]
CAMERA_UpdateFocusRotate - [x]
CAMERA_UpdateFocusRotationX - [ ]
CAMERA_FollowPlayerTilt - [x]
CAMERA_FollowGoBehindPlayerWithTimer - [x]
CAMERA_FollowGoBehindPlayer - [x]
CAMERA_CalculateLead - [x]
CAMERA_CalcFollowPosition - [x]
CAMERA_SetupColInfo - [x]
CAMERA_DoPanicCheck - [x]
CAMERA_Panic - [x]
CAMERA_DoCameraCollision2 - [x]
CAMERA_FocusInstanceMoved
Game\COLLIDE.C
- [x]
COLLIDE_PointInTriangle - [x]
COLLIDE_PointInTriangle2DPub - [x]
COLLIDE_GetNormal - [x]
COLLIDE_MakeNormal - [x]
COLLIDE_UpdateAllTransforms - [x]
COLLIDE_MoveAllTransforms - [x]
COLLIDE_WithinYZBounds - [x]
COLLIDE_WithinXZBounds - [x]
COLLIDE_WithinXYBounds - [ ]
COLLIDE_LineWithBoxFace - [x]
COLLIDE_IntersectLineAndBox - [x]
COLLIDE_PointAndTerrain - [x]
COLLIDE_PointAndTerrainFunc - [ ]
COLLIDE_PointAndHFace - [x]
COLLIDE_PointAndInstance - [x]
COLLIDE_PointAndInstanceTrivialReject - [x]
COLLIDE_PointAndWorld - [x]
COLLIDE_ClosestPointInBoxToPoint - [x]
COLLIDE_SphereAndPoint - [ ]
COLLIDE_SphereAndHBox - [x]
COLLIDE_Instance1SpheresToInstance2 - [x]
COLLIDE_Instances - [x]
COLLIDE_InstanceList - [x]
COLLIDE_SphereAndHFace - [x]
COLLIDE_SAndT - [x]
COLLIDE_SphereAndTerrain - [x]
COLLIDE_InstanceTerrain - [x]
COLLIDE_LineWithSignals - [x]
COLLIDE_InstanceTerrainSignal - [x]
COLLIDE_CameraWithStreamSignals - [x]
COLLIDE_InstanceListWithSignals - [x]
COLLIDE_InstanceListTerrain - [x]
COLLIDE_SegmentCollisionOn - [x]
COLLIDE_SegmentCollisionOff - [ ]
COLLIDE_FindCollisionFaceNormal - [x]
COLLIDE_GetBSPTreeFlag - [x]
COLLIDE_SetBSPTreeFlag - [x]
COLLIDE_PointAndTfaceFunc
Game\DEBUG.C
- [x]
DEBUG_SetGameTime - [x]
DEBUG_KeepGameTime - [x]
DEBUG_UpdateFog - [x]
DEBUG_UpdateHealth - [x]
DEBUG_UpdateMana - [x]
DEBUG_FogRestore - [x]
DEBUG_SendCinematicSwitch - [x]
DEBUG_FillUpHealth - [x]
DEBUG_FogLoad - [ ]
process_cheat_codes - [x]
DEBUG_Process - [x]
DEBUG_Draw - [x]
DEBUG_MenuCountLength - [x]
DEBUG_ExitMenus - [x]
get_last_menu_line - [x]
num_menu_items - [x]
maybe_change_menu_choice - [x]
handle_line_type_long - [x]
handle_line_type_bit - [x]
handle_line_type_action - [x]
handle_line_type_action_with_line - [x]
handle_line_type_menu - [x]
process_menu_line - [x]
pre_process_functions - [x]
post_process_functions - [x]
set_debug_leading - [x]
set_user_leading - [x]
isdigit - [ ]
adjust_format - [x]
find_eol - [x]
draw_menu_item - [x]
draw_menu - [x]
DEBUG_Menu - [x]
DEBUG_DisplayStatus - [x]
DEBUG_DrawShrinkCels - [x]
DEBUG_ContinueGame - [x]
DEBUG_ExitGame - [x]
DEBUG_ReloadCurrentLevel - [x]
DEBUG_LevelSelectNew - [x]
DEBUG_SetViewVram - [x]
DEBUG_EndViewVram - [x]
DEBUG_ViewVram - [x]
DEBUG_CaptureScreen - [x]
DEBUG_PageFlip - [x]
DEBUG_FatalError - [x]
DEBUG_ProcessSecondController - [x]
DEBUG_ProcessCheat - [x]
DEBUG_DoAreaProtection
Game\DRAW.C
- [ ]
fDRAW_SPLIT_INTPL_XYZ - [x]
DRAW_InitShadow - [x]
DRAW_DrawShadow - [x]
DRAW_FlatQuad - [x]
DRAW_TranslucentQuad - [x]
DRAW_DrawButton - [x]
DRAW_LoadButton - [x]
DRAW_FreeButton - [ ]
DRAW_RingLine - [ ]
DRAW_RingPoint - [ ]
DRAW_DrawRingPoints - [x]
DRAW_GlowQuad - [x]
DRAW_CreateAGlowingCircle - [ ]
DRAW_DrawGlowPoints2 - [ ]
DRAW_DrawGlowPoint - [x]
DRAW_DisplayTFace_zclipped_C - [x]
DRAW_Zclip_subdiv - [x]
DRAW_LoadingMessage
Game\EVENT.C
- [x]
LitShaftInit - [x]
EVENT_UpdateResetSignalArrayAndWaterMovement - [x]
EVENT_ResetAllOneTimeVariables - [x]
EVENT_AddSignalToReset - [x]
HINT_ResetHint - [x]
HINT_StartHint - [x]
HINT_StopHint - [x]
HINT_KillSpecificHint - [x]
HINT_GetCurrentHint - [x]
EVENT_ProcessTimers - [x]
EVENT_ProcessHints - [x]
EVENT_GetNextTimer - [x]
EVENT_RemoveTimer - [x]
EVENT_InitTimers - [x]
EVENT_InitTerrainMovement - [x]
EVENT_Init - [x]
EVENT_GetNextTerrainMove - [x]
EVENT_ProcessMovingWater - [x]
EVENT_DoProcess - [x]
EVENT_BSPProcess - [x]
EVENT_Process - [x]
EVENT_ProcessPuppetShow - [x]
EVENT_ProcessEvents - [x]
EVENT_DoAction - [x]
EVENT_IsConditionTrue - [x]
EVENT_WriteEventObject - [x]
EVENT_ResolveObjectSignal - [x]
EVENT_ResolveObjectIntro - [x]
EVENT_ResolveSFXMarker - [x]
EVENT_AddGameObjectToStack - [x]
EVENT_AddPlayerObjectToStack - [x]
EVENT_AddObjectToStack - [x]
EVENT_AddCharPointerToStack - [x]
EVENT_AddShortPointerToStack - [x]
EVENT_AddNumberToStack - [x]
EVENT_ChangeOperandToNumber - [x]
EVENT_ChangeOperandVector3d - [x]
EVENT_Addvector3dToStack - [x]
EVENT_ChangeOperandRotation3d - [x]
EVENT_AddSubListObjectToStack - [x]
EVENT_StackDuplicate - [x]
EVENT_TransformTGroupAttribute - [x]
EVENT_TransformConstrictAttribute - [x]
EVENT_TransformInstanceAttribute - [x]
EVENT_TransformSoundObjectAttribute - [x]
EVENT_GetGameValue - [x]
EVENT_TransformGameAttribute - [x]
EVENT_TransformAreaAttribute - [x]
EVENT_TransformEventAttribute - [x]
EVENT_TransformSavedEventAttribute - [x]
EVENT_TransformSubListObjectAttribute - [x]
EVENT_TransformListObjectAttribute - [x]
EVENT_TransformCameraObjectAttribute - [x]
EVENT_TransformSplineAttribute - [x]
EVENT_TransformIntroAttribute - [x]
EVENT_ParseOperand2 - [x]
EVENT_DoVMObjectAction - [x]
EVENT_GetVMObjectValue - [x]
EVENT_DoGameAction - [x]
EVENT_DoSignalAction - [x]
EVENT_TransformSignalAttribute - [x]
EVENT_TransformRotation3dAttribute - [x]
EVENT_TransformVector3dAttribute - [x]
EVENT_ModifyObjectToStackWithAttribute - [x]
EVENT_DoInstanceAnimateTextureAction - [x]
EVENT_ResetAllSplineFlags - [x]
EVENT_SetSplineLoop - [x]
EVENT_DoSplineAction - [x]
EVENT_DoAnimateAction - [x]
EVENT_DoInstanceAction - [x]
EVENT_GetTGroupValue - [x]
EVENT_DoTGroupAction - [x]
EVENT_DoCameraAction - [x]
EVENT_DoObjectSoundAction - [x]
EVENT_DoSoundMarkerAction - [x]
EVENT_GetSoundValue - [x]
EVENT_DoAreaAction - [x]
EVENT_DoIntroAction - [x]
EVENT_DoStackOperationEquals - [x]
EVENT_CompareVector3d - [x]
EVENT_CompareRotationVectors - [x]
EVENT_CompareListWithOperation - [x]
EVENT_CompareSubListWithOperation - [x]
EVENT_CompareOperandsWithOperation - [x]
EVENT_DoStackMathOperation - [x]
EVENT_ParseOpcode - [x]
EVENT_GetIntroValue - [x]
EVENT_DoSubListAction - [x]
EVENT_GetInstanceValue - [x]
EVENT_GetSplineFrameNumber - [x]
EVENT_GetSplineValue - [x]
EVENT_GetAnimateTextureValue - [x]
EVENT_GetAnimateValue - [x]
EVENT_TransformObjectOnStack - [x]
EVENT_UpdatePuzzlePointers - [x]
EVENT_SaveEventsFromLevel - [x]
EVENT_LoadEventsForLevel - [x]
EVENT_CreateSaveEvent - [x]
EVENT_RemoveInstanceFromInstanceList - [x]
EVENT_UpdatePuzzleWithInstance - [x]
EVENT_AddInstanceToInstanceList - [x]
EVENT_FindVMObject - [x]
EVENT_FixPuzzlesForStream - [x]
EVENT_AddStreamToInstanceList - [x]
EVENT_RemoveStreamToInstanceList - [x]
EVENT_RelocateInstanceList - [x]
EVENT_PrintVars - [x]
EVENT_ExecuteActionCommand - [x]
EVENT_GetScalerValueFromOperand - [x]
EVENT_TransformOperand
Game\FONT.C
- [x]
FONT_MakeSpecialFogClut - [x]
FONT_Init - [x]
FONT_ReloadFont - [x]
FONT_DrawChar - [x]
FONT_Get2DImageIndex - [x]
drawChar2DPoly - [x]
FONT_DrawChar2D - [x]
FONT_CharSpacing - [x]
FONT_AddCharToBuffer - [x]
FONT_Print - [x]
FONT_Print2 - [x]
FONT_GetStringWidth - [x]
FONT_Flush - [x]
FONT_SetCursor - [x]
FONT_VaReallyPrint - [x]
FONT_FontPrintCentered - [x]
FONT_SetColorIndex - [x]
FONT_SetColorIndexCol
Game\FX.C
- [x]
FX_Init - [x]
FX_Die - [x]
FX_GetMatrix - [x]
FX_GetPrim - [x]
FX_GetParticle - [x]
FX_AniTexSetup - [x]
FX_StandardProcess - [ ]
FX_ShatterProcess - [x]
FX_DFacadeProcess - [ ]
_FX_BuildSingleFaceWithModel - [x]
FX_BuildSingleFaceWithModel - [x]
FX_SetupLighting - [ ]
_FX_DoLighting - [ ]
_FX_BuildSegmentedSplinters - [ ]
_FX_BuildNonSegmentedSplinters - [x]
_FX_BuildSplinters - [x]
_FX_Build - [x]
FX_Build - [x]
FX_UpdatePos - [x]
FX_Relocate - [x]
FX_UpdateTexturePointers - [x]
FX_RelocateFXPointers - [x]
FX_ProcessList - [x]
FX_DrawReaver - [ ]
FX_DrawList - [ ]
FX_SimpleQuadSetup - [x]
FX_WaterRingProcess - [x]
FX_WaterBubbleProcess - [x]
FX_Sprite_Insert - [x]
FX_GetTextureObject - [x]
FX_MakeWaterBubble - [x]
FX_DrawScreenPoly - [x]
FX_SetupPolyGT4 - [x]
FX_MakeWarpArrow - [x]
FX_MakeMannaIcon - [x]
FX_MakeGlyphIcon - [x]
FX_SoulDustProcess - [x]
FX_MakeSoulDust - [x]
FX_WaterTrailProcess - [ ]
FX_MakeWaterTrail - [x]
FX_StartRibbon - [x]
FX_RibbonProcess - [ ]
FX_ConstrictProcess - [x]
FX_StartConstrict - [x]
FX_EndConstrict - [ ]
FX_SubDividePrim - [ ]
FX_ContinueRibbon - [x]
FX_StandardFXPrimProcess - [x]
FX_AttachedParticlePrimProcess - [ ]
FX_FlamePrimProcess - [x]
FX_DFacadeParticleSetup - [x]
FX_Dot - [x]
FX_Blood - [x]
FX_Blood2 - [ ]
FX_Blood_Impale - [x]
FX_BloodCone - [x]
FX_GetTorchParticle - [ ]
FX_TorchFlame - [x]
FX_GetMorphFadeVal - [ ]
FX_ConvertCamPersToWorld - [ ]
FX_GetRandomScreenPt - [ ]
FX_ProcessSnow - [ ]
FX_ContinueSnow - [x]
FX_UpdateWind - [x]
FX_ProcessRain - [ ]
FX_ContinueRain - [x]
FX_MakeSpark - [ ]
FX_ContinueParticle - [ ]
FX_UpdraftPrimModify - [ ]
FX_MakeParticleTexFX - [ ]
FX_MakeHitFX - [x]
FX_ContinueLightning - [x]
FX_SetReaverInstance - [ ]
FX_SoulReaverBlade - [x]
FX_ReaverBladeInit - [x]
FX_SoulReaverWinding - [x]
FX_UpdateInstanceWaterSplit - [x]
FX_GetPlaneEquation - [ ]
FX_DoInstancePowerRing - [ ]
FX_UpdatePowerRing - [ ]
FX_UpdateInstanceSplitRing - [x]
FX_UpdateGlowEffect - [x]
FX_InsertGeneralEffect - [x]
FX_DeleteGeneralEffect - [ ]
FX_DoInstanceOneSegmentGlow - [x]
FX_SetGlowFades - [x]
FX_DoInstanceTwoSegmentGlow - [x]
FX_DoInstanceManySegmentGlow - [x]
FX_DoInstanceOneSegmentGlowWithTime - [x]
FX_StopAllGlowEffects - [x]
FX_StopGlowEffect - [ ]
FX_DrawLightning - [ ]
FX_DrawAllGeneralEffects - [ ]
FX_ContinueBlastRing - [x]
FX_DoBlastRing - [ ]
FX_DrawBlastring - [x]
FX_ContinueFlash - [ ]
FX_DrawFlash - [ ]
FX_RelocateGeneric - [x]
FX_StartGenericParticle - [x]
FX_StartGenericRibbon - [ ]
FX_StartGenericGlow - [x]
FX_CreateLightning - [ ]
FX_SetLightingPos - [ ]
FX_StartGenericLightning - [ ]
FX_StartGenericBlastring - [x]
FX_StartGenericFlash - [ ]
FX_GetHealthColor - [x]
FX_Start_Snow - [x]
FX_Start_Rain - [x]
FX_StartLightbeam - [x]
FX_StartInstanceEffect - [x]
FX_EndInstanceEffects - [x]
FX_EndInstanceParticleEffects - [x]
FX_GetSpiralPoint - [x]
FX_GetLinePoint - [x]
FX_CalcSpiral - [x]
FX_Spiral - [x]
FX_Health_Spiral - [x]
FX_Spiral_Init - [x]
FX_DrawModel - [ ]
fx_calc_points - [x]
fx_get_startz - [ ]
FX_DrawRing - [x]
fx_setTex - [ ]
FX_DrawRing2 - [x]
FX_DrawFField - [x]
FX_StartFField - [x]
FX_EndFField - [ ]
FX_Draw_Glowing_Line - [ ]
FX_Lightning - [ ]
FX_LightHouse - [x]
FX_StartPassthruFX - [x]
FX_EndPassthruFX
Game\GAMELOOP.C
- [x]
GAMELOOP_AllocStaticMemory - [x]
GAMELOOP_InitGameTracker - [x]
GAMELOOP_SystemInit - [x]
GAMELOOP_ResetGameStates - [x]
GAMELOOP_ClearGameTracker - [x]
GAMELOOP_CalcGameTime - [x]
GAMELOOP_SetGameTime - [x]
GAMELOOP_GetTimeOfDay - [x]
GAMELOOP_GetTimeOfDayIdx - [x]
GAMELOOP_WaitForLoad - [x]
LoadLevels - [x]
GAMELOOP_InitStandardObjects - [x]
GAMELOOP_LevelLoadAndInit - [x]
GAMELOOP_StreamLevelLoadAndInit - [x]
GAMELOOP_SetScreenWipe - [x]
GAMELOOP_HandleScreenWipes - [x]
UpdateFogSettings - [x]
CheckForNoBlend - [x]
BlendToColor - [x]
MainRenderLevel - [x]
StreamIntroInstancesForUnit - [x]
StreamRenderLevel - [x]
GAMELOOP_FlipScreenAndDraw - [x]
GAMELOOP_AddClearPrim - [x]
GAMELOOP_SwitchTheDrawBuffer - [x]
GAMELOOP_SetupRenderFunction - [x]
GAMELOOP_GetMainRenderUnit - [x]
GAMELOOP_DisplayFrame - [x]
GAMELOOP_DrawSavedOT - [x]
ResetPrimPool - [x]
Switch_For_Redraw - [x]
GAMELOOP_Set_Pause_Redraw - [x]
SaveOT - [x]
ResetDrawPage - [x]
GAMELOOP_Set24FPS - [x]
GAMELOOP_Reset24FPS - [x]
GAMELOOP_DoTimeProcess - [x]
GAMELOOP_Process - [x]
GAMELOOP_ModeStartRunning - [x]
GAMELOOP_ModeStartPause - [x]
GAMELOOP_ChangeMode - [x]
GAMELOOP_RequestLevelChange - [x]
PSX_GameLoop - [x]
GAMELOOP_GetMatrices - [x]
GAMELOOP_GetGT
Game\GAMEPAD.C
- [x]
GAMEPAD_Commands - [x]
GAMEPAD_ControllerIsDualShock - [x]
GAMEPAD_DualShockEnabled - [x]
GAMEPAD_DisableDualShock - [x]
GAMEPAD_EnableDualShock - [x]
GAMEPAD_HandleDualShock - [x]
GAMEPAD_Shock - [x]
GAMEPAD_Shock0 - [x]
GAMEPAD_Shock1 - [x]
GAMEPAD_Detect - [x]
GAMEPAD_Init - [x]
PSXPAD_TranslateData - [x]
GAMEPAD_RemapAnalogueButtons - [x]
GAMEPAD_DetectInit - [x]
GAMEPAD_GetData - [x]
GAMEPAD_DisplayControllerStatus - [x]
GAMEPAD_Process - [x]
GAMEPAD_SaveControllers - [x]
GAMEPAD_RestoreControllers
Game\GENERIC.C
- [x]
GenericInit - [x]
GenericCollide - [x]
GenericProcess - [x]
GenericQuery - [x]
GenericMessage - [x]
GenericRelocateTune
Game\GLYPH.C
- [x]
GlyphInit - [x]
GlyphCollide - [x]
GlyphProcess - [x]
GlyphQuery - [x]
GlyphPost - [x]
_GlyphSwitchProcess - [x]
GlyphIsGlyphOpen - [x]
_GlyphIsGlyphSet - [x]
_GlyphIsGlyphUsable - [x]
_GlyphIsAnyGlyphSet - [x]
_GlyphCost - [x]
_GlyphDefaultProcess - [x]
HUD_GetPlayerScreenPt - [x]
GlyphDrawMenu - [x]
GlyphTime - [x]
ShrinkGlyphMenu - [x]
EnlargeGlyphMenu - [x]
_GlyphOffProcess - [x]
_GlyphSelectProcess - [x]
Glyph_StartSpell - [ ]
Glyph_Broadcast - [x]
Glyph_DoSpell - [x]
Glyph_EndFX - [x]
Glyph_DoFX - [x]
_GlyphGenericProcess - [x]
GlyphTrigger - [x]
MANNA_Pickup - [x]
HEALTHU_Pickup - [x]
HUD_Damp - [x]
HUD_Init - [x]
HUD_Setup_Chit_Count - [x]
HUD_Update - [x]
HUD_Draw
Game\INSTANCE.C
- [x]
INSTANCE_Deactivate - [x]
INSTANCE_Reactivate - [x]
INSTANCE_ForceActive - [x]
INSTANCE_DeactivatedProcess - [x]
INSTANCE_DeactivateFarInstances - [x]
INSTANCE_InitInstanceList - [x]
INSTANCE_NewInstance - [x]
INSTANCE_InstanceGroupNumber - [x]
INSTANCE_InsertInstanceGroup - [x]
INSTANCE_ReallyRemoveInstance - [x]
INSTANCE_CleanUpInstanceList - [x]
INSTANCE_Introduced - [x]
INSTANCE_GetIntroCommand - [x]
INSTANCE_FindIntroCommand - [x]
INSTANCE_ProcessIntro - [x]
INSTANCE_InitEffects - [x]
INSTANCE_IntroduceInstance - [x]
INSTANCE_AdditionalCollideFunctions - [x]
INSTANCE_GetSplineFrameNumber - [x]
INSTANCE_ProcessFunctions - [x]
INSTANCE_BirthObject - [x]
INSTANCE_BuildStaticShadow - [x]
INSTANCE_DefaultInit - [x]
INSTANCE_PlainDeath - [x]
INSTANCE_KillInstance - [x]
INSTANCE_Query - [x]
INSTANCE_Post - [x]
INSTANCE_Broadcast - [x]
INSTANCE_InPlane - [x]
INSTANCE_FindWithID - [x]
INSTANCE_FindWithName - [x]
INSTANCE_FindIntro - [x]
INSTANCE_Find - [ ]
INSTANCE_IntroduceSavedInstance - [ ]
INSTANCE_IntroduceSavedInstanceWithIntro - [x]
INSTANCE_SpatialRelationships - [x]
INSTANCE_SetStatsData - [x]
INSTANCE_LinkToParent - [x]
INSTANCE_UnlinkFromParent - [x]
INSTANCE_UnlinkChildren - [x]
INSTANCE_UpdateFamilyStreamUnitID - [x]
INSTANCE_ReallyRemoveAllChildren - [x]
INSTANCE_GetChildLinkedToSegment - [x]
INSTANCE_Linked - [x]
INSTANCE_GetFadeValue - [x]
INSTANCE_DefaultAnimCallback
Game\LIGHT3D.C
- [x]
LIGHT_GetLightMatrix - [x]
LIGHT_PresetInstanceLight - [x]
LIGHT_GetAmbient - [ ]
LIGHT_CalcLightValue - [x]
LIGHT_SetAmbientInstance - [x]
LIGHT_SetMatrixForLightGroupInstance - [x]
LIGHT_DrawShadow - [x]
LIGHT_CalcShadowPositions - [x]
LIGHT_Restore - [x]
LIGHT_CalcDQPTable
Game\LIST.C
- [x]
LIST_InsertFunc - [x]
LIST_DeleteFunc - [x]
LIST_GetFunc
Game\LOAD3D.C
- [x]
LOAD_InitCd - [x]
LOAD_CdSeekCallback - [x]
LOAD_CdDataReady - [x]
LOAD_CdReadReady - [x]
LOAD_UpdateCheckSum - [x]
LOAD_DoCDReading - [x]
LOAD_DoCDBufferedReading - [x]
LOAD_SetupFileToDoCDReading - [x]
LOAD_SetupFileToDoBufferedCDReading - [x]
LOAD_ProcessReadQueue - [x]
LOAD_ReadFileFromCD - [x]
LOAD_CdReadFromBigFile - [x]
LOAD_ReadDirectory - [x]
LOAD_InitCdLoader - [x]
LOAD_SetupFileInfo - [x]
LOAD_CD_ReadPartOfFile - [x]
LOAD_HashName - [x]
LOAD_HashUnit - [x]
LOAD_GetBigFileEntryByHash - [x]
LOAD_GetBigFileEntry - [x]
LOAD_DoesFileExist - [x]
LOAD_NonBlockingReadFile - [x]
LOAD_LoadTIM - [x]
LOAD_LoadTIM2 - [x]
LOAD_RelocBinaryData - [x]
LOAD_CleanUpBuffers - [x]
LOAD_InitBuffers - [x]
LOAD_InitCdStreamMode - [x]
LOAD_DumpCurrentDir - [x]
LOAD_ChangeDirectoryByID - [x]
LOAD_SetSearchDirectory - [x]
LOAD_GetSearchDirectory - [x]
LOAD_ChangeDirectoryFlag - [x]
LOAD_UpdateBigFilePointers - [x]
LOAD_IsFileLoading - [x]
LOAD_StopLoad
Game\MATH3D.C
- [x]
MATH3D_Sort3VectorCoords - [x]
MATH3D_LengthXYZ - [x]
MATH3D_LengthXY - [x]
MATH3D_Normalize - [x]
MATH3D_FastAtan2 - [x]
MATH3D_FastSqrt - [x]
MATH3D_FastSqrt0 - [x]
MATH3D_DistanceBetweenPositions - [x]
MATH3D_AngleBetweenVectors - [x]
MATH3D_RotMatAboutVec - [x]
MATH3D_SetUnityMatrix - [x]
AngleMoveToward - [x]
AngleDiff - [x]
MATH3D_AngleFromPosToPos - [x]
MATH3D_ZYXtoXYZ - [x]
MATH3D_ElevationFromPosToPos - [x]
MATH3D_RotationFromPosToPos - [x]
MATH3D_veclen2 - [x]
MATH3D_RotateAxisToVector - [x]
MATH3D_ConeDetect - [x]
MATH3D_CrossProduct - [x]
MATH3D_SquareLength
Game\MEMPACK.C
- [x]
MEMPACK_Init - [x]
MEMPACK_GetSmallestBlockTopBottom - [x]
MEMPACK_GetSmallestBlockBottomTop - [x]
MEMPACK_RelocatableType - [x]
MEMPACK_Malloc - [x]
MEMORY_MergeAddresses - [x]
MEMPACK_Return - [x]
MEMPACK_Free - [x]
MEMPACK_FreeByType - [x]
MEMPACK_Size - [x]
MEMPACK_ReportFreeMemory - [x]
MEMPACK_ReportMemory2 - [x]
MEMPACK_ReportMemory - [x]
MEMPACK_SetMemoryBeingStreamed - [x]
MEMPACK_SetMemoryDoneStreamed - [x]
MEMPACK_MemoryValidFunc - [x]
MEMPACK_GarbageCollectMalloc - [x]
MEMPACK_GarbageSplitMemoryNow - [x]
MEMPACK_GarbageCollectFree - [x]
MEMPACK_DoGarbageCollection - [x]
MEMPACK_RelocateAreaType - [x]
MEMPACK_RelocateG2AnimKeylistType - [x]
MEMPACK_RelocateObjectType - [x]
MEMPACK_RelocateCDMemory
Game\OBTABLE.C
- [x]
OBTABLE_InstanceInit - [x]
OBTABLE_GetInstanceCollideFunc - [x]
OBTABLE_GetInstanceAdditionalCollideFunc - [x]
OBTABLE_GetInstanceProcessFunc - [x]
OBTABLE_GetInstanceQueryFunc - [x]
OBTABLE_GetInstanceMessageFunc - [x]
OBTABLE_InitObjectWithID - [x]
OBTABLE_ClearObjectReferences - [x]
OBTABLE_RemoveObjectEntry - [x]
OBTABLE_FindObject - [x]
OBTABLE_ChangeObjectAccessPointers - [x]
OBTABLE_RelocateObjectTune - [x]
OBTABLE_RelocateInstanceObject - [x]
OBTABLE_InitAnimPointers
Game\PHYSICS.C
- [x]
SetNoPtCollideInFamily - [x]
ResetNoPtCollideInFamily - [x]
PHYSICS_CheckLineInWorld - [x]
PHYSICS_CheckLineInWorldMask - [x]
PhysicsCheckLinkedMove - [x]
PhysicsDefaultLinkedMoveResponse - [x]
PhysicsCheckGravity - [x]
PhysicsDefaultGravityResponse - [x]
PhysicsCheckEdgeGrabbing - [x]
PhysicsDefaultEdgeGrabResponse - [ ]
PhysicsCheckSliding - [x]
PhysicsUpdateTface - [x]
PhysicsCheckBlockers - [x]
PhysicsCheckSwim - [x]
PhysicsDefaultCheckSwimResponse - [x]
PhysicsForceSetWater - [x]
PhysicsCheckLOS - [x]
PhysicsCheckDropHeight - [x]
PhysicsCheckDropOff - [x]
PhysicsFollowWall - [x]
PhysicsMoveLocalZClamp - [x]
PhysicsMove - [x]
PhysicsSetVelFromZRot - [x]
PhysicsSetVelFromRot - [x]
PHYSICS_SetVAndAFromRot - [x]
PHYSICS_FindAFromDAndT - [x]
PHYSICS_FindVFromAAndD - [x]
PHYSICS_StopIfCloseToTarget - [x]
PHYSICS_CheckForTerrainCollide - [x]
PHYSICS_CheckForObjectCollide - [x]
PHYSICS_CheckForValidMove - [x]
PHYSICS_CheckFaceStick - [x]
PHYSICS_CheckDontGrabEdge - [x]
PHYSICS_GenericLineCheckSetup - [x]
PHYSICS_GenericLineCheck - [x]
PHYSICS_GenericLineCheckMask
Game\PHYSOBS.C
- [x]
PHYSOB_PlayDropSound - [x]
PHYSOBS_IsAPushBlockAttached - [x]
PHYSOBS_IsAnythingAttached - [x]
CheckPhysOb - [x]
CheckPhysObAbility - [x]
CheckPhysObFamily - [x]
GetPhysicalAbility - [x]
AnyBlocksInMotion - [x]
SetThrowDirection - [ ]
ThrowPhysOb - [x]
PushPhysOb - [x]
ResetSwitchPhysOb - [x]
SwitchPhysOb - [ ]
InteractPhysOb - [ ]
ResetOrientation - [x]
FinishPush - [x]
PhysOb_AlignPush - [x]
FlipPhysOb - [ ]
CanBePickedUp - [x]
PickUpPhysOb - [x]
PHYSOB_BirthCollectible - [x]
PHYSOB_BirthProjectile - [ ]
BirthProjectilePhysOb - [ ]
PHYSOB_SetLightTable - [x]
PHYSOB_EndLighting - [x]
PHYSOB_StartLighting - [x]
PHYSOB_StartBurnFX - [x]
PHYSOB_StartBurning - [x]
PHYSOB_StopLighting - [x]
PHYSOB_StopBurning - [x]
PHYSOB_EndBurning - [x]
StopPhysOb - [x]
InitPhysicalObject - [ ]
ProcessPhysicalObject - [x]
PhysicalObjectQuery - [ ]
PhysicalObjectPost - [x]
PhysobAnimCallback - [ ]
CheckForceCollision - [ ]
GetObliqueDirection - [ ]
CollidePhysicalObject - [x]
PhysObGetWeapon - [x]
PhysObGetLight - [x]
PhysObGetSplinter - [x]
TurnOnCollisionPhysOb - [x]
TurnOffCollisionPhysOb - [x]
GetPhysObCollisionType - [x]
ExecuteThrow - [x]
ExecuteDrag - [x]
ExecuteSlideToStop - [x]
ExecuteFlip - [x]
CheckSlope - [ ]
CheckBlockSlope - [x]
PHYSOBS_FigureDragForSlope - [ ]
PHYSOB_CheckThrownLineCollision - [ ]
PHYSOB_CheckDroppedLineCollision - [ ]
PHYSOB_CheckDirectedLineCollision - [x]
PHYSOBS_CheckForStackedForwardHits - [x]
PHYSOBS_SetNewAnim - [ ]
PHYSOB_CheckForEnemyInBlkSpot - [ ]
PHYSOBS_CheckForValidMove - [ ]
ExecuteGravitate - [x]
ExecuteFollow - [x]
PHYSOB_Normalize - [ ]
PHYSOB_MoveTowardsAlign - [ ]
PHYSOB_ReAlignFalling - [x]
DropPhysOb - [x]
PhysicalRelocateTune - [x]
PHYSOBS_CheckObjectAxisAlignment - [x]
PHYSOB_CheckSlide - [x]
PHYSOB_CheckSlide2 - [x]
PHYSOB_CheckDropOnSlope - [x]
PHYSOB_CheckSlideNormal - [x]
PHYSOB_NormalToAxis
Game\PIPE3D.C
- [x]
PIPE3D_AspectAdjustMatrix - [x]
PIPE3D_CalculateWCTransform - [x]
PIPE3D_InvertTransform - [x]
PIPE3D_MatrixColumnLength - [x]
PIPE3D_NormalizeMatrix - [ ]
PIPE3D_TransformVerticesToWorld - [x]
PIPE3D_InstanceTransformAndDraw - [x]
PIPE3D_InstanceListTransformAndDrawFunc - [x]
PIPE3D_InstanceListTransformAndDraw - [x]
PIPE3D_TransformFromZAxis - [x]
PIPE3D_CalcWorldToSplitPlaneTransform - [ ]
PIPE3D_TransformAnimatedSplitInstanceVertices - [x]
PIPE3D_TransformSplitInstanceVertices - [x]
PIPE3D_AnimateTextures - [x]
PIPE3D_AnimateTerrainTextures - [x]
PIPE3D_HalvePlaneInstanceTransformAndDraw - [x]
PIPE3D_HalvePlaneGetRingPoints - [ ]
PIPE3D_DoGlow - [x]
PIPE3D_Segment2ScreenPt
Game\PLAYER.C
- [x]
PLAYER_TurnHead - [x]
PLAYER_OkToLookAround - [x]
PLAYER_SetLookAround - [x]
PLAYER_ReSetLookAround
Game\RAZCNTRL.C
- [x]
ProcessRazControl
Game\REAVER.C
- [x]
SoulReaverInit - [x]
SoulReaverCollide - [x]
SoulReaverProcess - [ ]
CollideReaverProjectile - [x]
SoulReaverQuery - [x]
SoulReaverImbue - [x]
SoulReaverCharge - [x]
StopSoulReaverCharge - [x]
SoulReaverPost - [x]
REAVER_GetGlowColor - [x]
_SoulReaverAnimate - [x]
SoulReaverFire
Game\RELMOD.C
- [x]
RELMOD_InitModulePointers - [x]
RELMOD_RelocModulePointers
Game\RESOLVE.C
- [x]
RESOLVE_Pointers
Game\SAVEINFO.C
- [x]
SAVE_GetInstanceRotation - [x]
SAVE_ClearMemory - [x]
SAVE_Init - [x]
SAVE_GetSavedBlock - [x]
SAVE_PurgeAMemoryBlock - [x]
SAVE_SaveableInstance - [x]
SAVE_UpdateSavedIntro - [x]
SAVE_UpdateSavedIntroWithIntro - [x]
SAVE_GetSavedEvent - [x]
SAVE_DeleteSavedEvent - [x]
SAVE_GetSavedNextEvent - [x]
SAVE_BufferIntro - [x]
SAVE_IntroduceBufferIntros - [x]
SAVE_IntroForStreamID - [x]
SAVE_HasSavedIntro - [x]
SAVE_HasSavedLevel - [x]
SAVE_UpdateLevelWithSave - [x]
SAVE_CreatedSavedLevel - [x]
SAVE_DeleteBlock - [x]
SAVE_Instance - [x]
SAVE_DeleteInstance - [x]
SAVE_SetDeadDeadBit - [x]
SAVE_RestoreGlobalSavePointer - [x]
SAVE_IsUniqueIDDeadDead - [x]
SAVE_IsIntroDeadDead - [x]
SAVE_DoInstanceDeadDead - [x]
SAVE_MarkDeadDead - [x]
SAVE_UndestroyInstance - [x]
SAVE_GetSavedSmallIntro - [x]
SAVE_GetIntroSpline - [x]
SAVE_UpdateGlobalSaveTracker - [x]
SAVE_RestoreGlobalSaveTracker - [x]
SAVE_SaveEverythingInMemory - [x]
SAVE_SaveGame - [x]
SAVE_RestoreGame - [x]
SAVE_DebugSaveGame - [x]
SAVE_LoadSaveGame - [x]
SAVE_SizeOfFreeSpace
Game\SCRIPT.C
- [x]
SCRIPT_CombineEulerAngles - [x]
SCRIPT_InstanceSplineInit - [ ]
SCRIPTCountFramesInSpline - [x]
ScriptGetPosSpline - [x]
ScriptGetRotSpline - [x]
SCRIPT_GetSplineFrameNumber - [x]
SCRIPT_GetMultiSpline - [x]
SCRIPT_GetPosSplineDef - [x]
SCRIPT_GetRotSplineDef - [x]
SCRIPT_GetScaleSplineDef - [ ]
SCRIPT_RelativisticSpline - [ ]
SCRIPT_InstanceSplineSet - [ ]
SCRIPT_SplineProcess - [ ]
SCRIPT_InstanceSplineProcess - [x]
SCRIPT_FadeOutProcess - [ ]
ScriptKillInstance
Game\SIGNAL.C
- [x]
SIGNAL_HandleLightGroup - [x]
SIGNAL_HandleCameraAdjust - [x]
SIGNAL_HandleCamera - [x]
SIGNAL_RelocateCamera - [x]
SIGNAL_HandleCameraMode - [x]
SIGNAL_HandleCameraLock - [x]
SIGNAL_HandleCameraUnlock - [x]
SIGNAL_HandleCameraSmooth - [x]
SIGNAL_HandleCameraTimer - [x]
SIGNAL_HandleCameraSave - [x]
SIGNAL_HandleCameraRestore - [x]
SIGNAL_HandleCameraValue - [x]
SIGNAL_HandleStreamLevel - [x]
SIGNAL_HandleFogNear - [x]
SIGNAL_HandleFogFar - [x]
SIGNAL_HandleCameraShake - [x]
SIGNAL_HandleCallSignal - [x]
SIGNAL_HandleStopPlayerControl - [x]
SIGNAL_HandleStartPlayerControl - [x]
SIGNAL_RelocateCameraSpline - [x]
SIGNAL_HandleCameraSpline - [x]
SIGNAL_HandleScreenWipe - [x]
SIGNAL_HandleBlendStart - [x]
SIGNAL_HandleScreenWipeColor - [x]
SIGNAL_HandleSetSlideAngle - [x]
SIGNAL_HandleResetSlideAngle - [x]
SIGNAL_HandleSetCameraTilt - [x]
SIGNAL_HandleSetCameraDistance - [x]
SIGNAL_HandleEnd - [x]
COLLIDE_HandleSignal - [x]
SIGNAL_IsThisStreamAWarpGate - [x]
SIGNAL_IsStreamSignal - [x]
SIGNAL_HandleSignal - [x]
SIGNAL_RelocateSignal - [x]
SIGNAL_FindSignal - [x]
SIGNAL_OutOfWater - [x]
SIGNAL_InWater
Game\SOUND.C
- [x]
SndOpenSfxChannel - [x]
SndCloseSfxChannel - [x]
SndGetSfxChannel - [x]
SOUND_ProcessInstanceSounds - [ ]
SOUND_EndInstanceSounds - [x]
isOkayToPlaySound - [ ]
setPeriodicSoundStateOff - [x]
processPeriodicSound - [x]
processEventSound - [x]
SOUND_StartInstanceSound - [x]
SOUND_StopInstanceSound - [ ]
SOUND_IsInstanceSoundLoaded - [ ]
SOUND_SetInstanceSoundPitch - [ ]
SOUND_SetInstanceSoundVolume - [ ]
processOneShotSound - [x]
SOUND_Play3dSound - [ ]
SOUND_Update3dSound - [x]
SOUND_HandleGlobalValueSignal - [x]
SOUND_Init - [x]
SOUND_Free - [x]
SOUND_SetMusicVariable - [x]
SOUND_SetMusicVolume - [x]
SOUND_SetSfxVolume - [x]
SOUND_SetVoiceVolume - [x]
SOUND_PauseAllSound - [x]
SOUND_ResumeAllSound - [x]
SOUND_StopAllSound - [x]
SOUND_ResetAllSound - [x]
SOUND_MusicOff - [x]
SOUND_MusicOn - [x]
SOUND_SfxOff - [x]
SOUND_SfxOn - [x]
SndIsPlaying - [x]
SndIsPlayingOrRequested - [x]
SndTypeIsPlayingOrRequested - [x]
SndPlay - [x]
SndEndLoop - [x]
SndPlayVolPan - [x]
SndUpdateVolPanPitch - [x]
musicLoadReturnFunc - [x]
musicFadeoutReturnFunc - [x]
musicEndCallbackFunc - [x]
SOUND_PutMusicCommand - [x]
SOUND_MusicInit - [x]
SOUND_IsMusicLoading - [x]
SOUND_ProcessMusicLoad - [x]
SOUND_UpdateSound - [x]
SOUND_PlaneShift - [x]
SOUND_ShutdownMusic - [x]
SOUND_SetMusicModifier - [x]
SOUND_ResetMusicModifier
Game\SPLINE.C
- [x]
_SplineS2Pos - [x]
SplineSetDefDenom - [x]
SplineGetFrameNumber - [ ]
SplineSetDef2FrameNumber - [x]
SplineIsWhere - [x]
SplineMultiIsWhere - [x]
SplineGetFirstRot - [x]
SplineGetFirstPoint - [x]
SplineGetNextPoint - [x]
SplineGetPreviousPoint - [ ]
SplineGetNearestPoint - [ ]
SplineGetData - [ ]
SplineGetQuatData - [ ]
SplineGetNext - [ ]
SplineGetPrev - [x]
SplineGetOffsetNext - [ ]
SplineGetOffsetPrev - [x]
SplineGetOffsetNextPoint - [x]
SplineGetOffsetPreviousPoint
Game\STATE.C
- [x]
InitMessageQueue - [x]
DeMessageQueue - [x]
PurgeMessageQueue - [x]
PeekMessageQueue - [x]
EnMessageQueue - [x]
EnMessageQueueData - [x]
CIRC_Alloc - [x]
SetMonsterHitData - [x]
SetMonsterThrownData - [x]
SetMonsterAlarmData - [x]
SetMonsterSoulSuckData - [x]
SetMonsterImpaleData - [x]
SetObjectData - [x]
SetPositionData - [x]
SetPhysicsGravityData - [x]
SetPhysicsEdgeData - [x]
SetPhysicsSwimData - [x]
SetPhysicsDropOffData - [x]
SetPhysicsSlideData - [x]
SetPhysicsWallCrawlData - [x]
SetPhysicsLinkedMoveData - [x]
SetPhysicsDropHeightData - [x]
SetAnimationControllerDoneData - [x]
SetAnimationInstanceSwitchData - [x]
SetFXHitData - [x]
SetObjectThrowData - [x]
SetObjectBreakOffData - [x]
SetControlInitHangData - [x]
SetControlInitIdleData - [x]
SetObjectDraftData - [x]
SetObjectAbsorbData - [x]
SetControlSaveDataData - [x]
SetObjectIdleData - [x]
SetActionPlayHostAnimationData - [x]
SetObjectBirthProjectileData - [x]
SetShadowSegmentData - [x]
G2EmulationInit - [x]
G2EmulationInstancePlayAnimation - [x]
G2EmulatePlayAnimation - [x]
G2EmulationInstanceToInstanceSwitchAnimation - [x]
G2EmulationInstanceSwitchAnimation - [x]
G2EmulationInstanceSwitchAnimationAlpha - [x]
G2EmulationSwitchAnimation - [x]
G2EmulationSwitchAnimationAlpha - [x]
G2EmulationSwitchAnimationSync - [x]
G2EmulationInstanceToInstanceSwitchAnimationCharacter - [x]
G2EmulationSwitchAnimationCharacter - [x]
G2EmulationInstanceSetAnimation - [x]
G2EmulationSetAnimation - [x]
G2EmulationInstanceSetMode - [x]
G2EmulationSetMode - [x]
G2EmulationInstanceSetAnimSpeed - [x]
G2EmulationInstanceQueryAnimation - [x]
G2EmulationQueryAnimation - [x]
G2EmulationInstanceQueryFrame - [x]
G2EmulationInstanceQueryLastFrame - [x]
G2EmulationInstanceQueryPassedFrame - [x]
G2EmulationQueryFrame - [x]
G2EmulationInstanceQueryMode - [x]
G2EmulationQueryMode - [x]
G2EmulationInstanceSetStartAndEndSegment - [x]
G2EmulationSetStartAndEndSegment - [x]
G2EmulationInstanceSetTotalSections - [x]
G2EmulationSetTotalSections - [x]
G2EmulationInstanceInitSection - [x]
G2EmulationSetInterpController_Vector - [x]
StateSwitchStateDataDefault - [x]
StateSwitchStateCharacterDataDefault - [x]
StateSwitchStateData - [x]
StateSwitchStateCharacterData - [x]
StateGovernState
Game\STREAM.C
- [x]
STREAM_FillOutFileNames - [x]
STREAM_AbortAreaLoad - [x]
FindObjectName - [x]
STREAM_LoadObjectReturn - [ ]
STREAM_DumpMonster - [x]
STREAM_InList - [ ]
STREAM_IsSpecialMonster - [x]
STREAM_IsMonster - [x]
InsertGlobalObject - [x]
LoadLevelObjects - [x]
STREAM_StreamLoadObjectAbort - [x]
STREAM_DumpObject - [ ]
STREAM_IsObjectInAnyUnit - [x]
RemoveAllObjects - [x]
STREAM_CalculateWaterLevel - [x]
STREAM_SetMainFog - [x]
STREAM_SetStreamFog - [x]
STREAM_ConnectStream - [x]
STREAM_StreamLoadLevelAbort - [x]
STREAM_DoObjectLoadAndDump - [x]
STREAM_FinishLoad - [x]
STREAM_LoadLevelReturn - [x]
STREAM_StreamLoadLevelReturn - [ ]
STREAM_UpdateLevelPointer - [ ]
STREAM_UpdateObjectPointer - [x]
STREAM_UpdateInstanceCollisionInfo - [x]
STREAM_LoadMainVram - [x]
RemoveIntroducedLights - [ ]
STREAM_RemoveInstancesWithIDInInstanceList - [x]
STREAM_MarkUnitNeeded - [x]
STREAM_DumpUnit - [x]
STREAM_DumpAllLevels - [ ]
STREAM_LoadCurrentWarpRoom - [ ]
WARPGATE_RelocateLoadedWarpRooms - [x]
WARPGATE_UpdateAddToArray - [x]
WARPGATE_RemoveFromArray - [ ]
WARPGATE_IsObjectOnWarpSide - [x]
WARPGATE_IsItActive - [x]
WARPGATE_FixUnit - [ ]
WARPGATE_CalcWarpFade - [x]
PreloadAllConnectedUnits - [x]
RelocateLevel - [x]
RelocateCameras - [x]
RelocateSavedCameras - [x]
RelocateLevelWithInstances - [x]
RelocateTerrain - [x]
RelocateVMObjects - [x]
RelocateBGObjects - [x]
RelocatePlanPool - [x]
RelocatePlanMarkers - [x]
RelocateSFXMarkers - [x]
STREAM_AdjustMultiSpline - [x]
STREAM_RelocateInstance - [x]
STREAM_OffsetInstancePosition - [x]
STREAM_SetInstancePosition - [x]
RelocateInstances - [x]
RelocateStreamPortals - [x]
STREAM_PackVRAMObject - [ ]
MORPH_SetupInstanceFlags - [x]
MORPH_UpdateNormals - [ ]
MORPH_BringBackNormals - [x]
MORPH_AddOffsets - [x]
MORPH_SubtractOffsets - [x]
MORPH_GetComponentsForTrackingPoint - [x]
MORPH_AveragePoint - [x]
MORPH_UpdateTrackingPoint - [x]
MORPH_DoStep - [x]
MORPH_SetFog - [x]
AddVertex - [x]
GetPlaneDist - [x]
CalcVert - [x]
AddClippedTri - [x]
STREAM_GetClipRect - [x]
DrawFogRectangle - [x]
STREAM_RenderAdjacantUnit - [ ]
WARPGATE_BlockWarpGateEntrance - [ ]
WARPGATE_DrawWarpGateRim - [ ]
STREAM_RenderWarpGate - [ ]
WARPGATE_RenderWarpUnit
Game\STRMLOAD.C
- [x]
STREAM_InitLoader - [x]
STREAM_RemoveQueueEntry - [x]
STREAM_IsCdBusy - [x]
STREAM_QueueNonblockingLoads - [x]
LOAD_LoadToAddress - [x]
LOAD_NonBlockingBinaryLoad - [x]
LOAD_NonBlockingFileLoad - [x]
LOAD_NonBlockingBufferedLoad - [x]
LOAD_PlayXA - [x]
LOAD_ChangeDirectory - [x]
LOAD_AbortDirectoryChange
Game\TIMER.C
Game\UNDRWRLD.C
- [x]
UNDERWORLD_DoUV - [ ]
UNDERWORLD_DisplayFrame - [ ]
UNDERWORLD_UpdatePlayer
Game\VM.C
- [x]
VM_Tick - [x]
VM_UpdateMorph - [x]
VM_VMObjectSetTable
Game\VOICEXA.C
- [x] ``
- [x]
putCdCommand - [x]
VOICEXA_CdSyncCallback - [x]
processCdCommands - [x]
putVoiceCommand - [x]
processVoiceCommands - [x]
voiceCmdPlay - [x]
voiceCmdStop - [x]
voiceCmdPause - [x]
voiceCmdResume - [x]
voiceCmdNull - [x]
VOICEXA_Play - [x]
VOICEXA_FinalStatus
Game\VRAM.C
- [x]
VRAM_PrintVramBlock - [x]
VRAM_ConcatanateMemory - [x]
VRAM_InsertFreeBlock - [x]
VRAM_DeleteFreeBlock - [x]
VRAM_InsertUsedBlock - [x]
VRAM_DeleteUsedBlock - [x]
VRAM_DeleteFreeVram - [x]
VRAM_InsertFreeVram - [x]
VRAM_ClearVramBlock - [x]
AdjustVramCoordsObject - [x]
VRAM_TransferBufferToVram - [x]
VRAM_LoadReturn
Game\CINEMA\CINEPSX.C
- [x]
CINE_Play
Game\G2\ANIMG2.C
- [x]
G2Anim_Init - [x]
G2Anim_Free - [x]
G2Anim_Restore - [x]
G2Anim_BuildTransforms - [x]
G2Anim_UpdateStoredFrame - [x]
G2Anim_GetSegChannelValue - [x]
G2Anim_GetRootMotionFromTimeForDuration - [x]
G2AnimSection_SwitchToKeylistAtTime - [x]
G2AnimSection_JumpToTime - [x]
_G2Anim_BuildTransformsNoControllers - [x]
_G2Anim_BuildSegTransformNoControllers - [x]
_G2Anim_BuildSegLocalRotMatrix - [x]
wombat - [x]
_G2Anim_InitializeSegValue - [x]
_G2AnimSection_InitStatus - [x]
FooBar - [x]
_G2AnimSection_UpdateStoredFrameFromData - [x]
_G2AnimSection_TriggerEffects - [x]
_G2Anim_FreeChanStatusBlockList
Game\G2\ANMCTRLR.C
- [x]
G2Anim_AttachControllerToSeg - [ ]
G2Anim_DetachControllerFromSeg - [x]
G2Anim_EnableController - [x]
G2Anim_DisableController - [ ]
G2Anim_InterpDisableController - [ ]
G2Anim_GetControllerCurrentInterpVector - [x]
G2Anim_SetControllerCallbackData - [x]
G2Anim_SetControllerAngleOrder - [x]
G2Anim_SetController_Vector - [ ]
G2Anim_SetInterpController_Vector - [ ]
G2Anim_SetInterpController_Quat - [ ]
_G2Anim_ApplyControllersToStoredFrame - [x]
_G2Anim_BuildTransformsWithControllers - [x]
_G2Anim_BuildSegTransformWithControllers - [x]
_G2Anim_UpdateControllers - [ ]
_G2Anim_CopyVectorWithOrder - [x]
_G2AnimSection_ApplyControllersToStoredFrame - [x]
_G2AnimController_GetMatrix - [x]
_G2AnimController_GetVector - [x]
_G2AnimController_InsertIntoList - [ ]
_G2AnimController_GetCurrentInterpQuat - [ ]
_G2AnimController_GetSimpleWorldRotQuat
Game\G2\ANMDECMP.C
- [x]
_G2Anim_DecompressChannel_AdaptiveDelta - [x]
_G2Anim_DecompressChannel_Linear - [x]
_G2Anim_InitializeChannel_AdaptiveDelta
Game\G2\ANMG2ILF.C
- [x]
G2Anim_GetRootMotionOverInterval - [x]
G2Anim_InterpToKeylistFrame - [x]
G2Anim_SetAlphaTable - [x]
G2Anim_SetCallback - [x]
G2Anim_SetLooping - [x]
G2Anim_SetNoLooping - [x]
G2Anim_SetPaused - [x]
G2Anim_SetSpeedAdjustment - [x]
G2Anim_SetUnpaused - [x]
G2Anim_SwitchToKeylist - [x]
G2AnimKeylist_GetKeyframeCount - [x]
G2AnimSection_ClearAlarm - [x]
G2AnimSection_GetKeyframeNumber - [x]
G2AnimSection_GetStoredKeyframeNumber - [x]
G2AnimSection_InterpToKeylistFrame - [x]
G2AnimSection_SetAlphaTable - [x]
G2AnimSection_SetInterpInfo - [x]
G2AnimSection_SetLooping - [x]
G2AnimSection_SetLoopRangeAll - [x]
G2AnimSection_SetNoLooping - [x]
G2AnimSection_SetNotRewinding - [x]
G2AnimSection_SetPaused - [x]
G2AnimSection_SetUnpaused
Game\G2\ANMINTRP.C
- [x]
G2AnimSection_InterpToKeylistAtTime - [x]
_G2AnimSection_UpdateStoredFrameFromQuat - [x]
_G2AnimSection_InterpStateToQuat - [x]
_G2AnimSection_SegValueToQuat
Game\G2\INSTNCG2.C
- [x]
G2Instance_BuildTransformsForList - [x]
G2Instance_BuildTransforms - [x]
G2Instance_RebuildTransforms - [x]
_G2Instance_RebuildAnimatedTransforms - [x]
G2Instance_ClearMatrices - [x]
_G2Instance_BuildAnimatedTransforms - [x]
_G2Instance_RebuildNonAnimatedTransforms - [x]
_G2Instance_BuildDeactivatedTransforms - [x]
_G2Instance_BuildNonAnimatedTransforms - [ ]
_G2Instance_BuildFacadeTransforms
Game\G2\MAING2.C
Game\G2\POOLMMG2.C
- [x]
G2PoolMem_InitPool - [x]
G2PoolMem_ResetPool
Game\G2\QUATG2.C
- [x]
G2Quat_ToEuler - [x]
G2EulerAngles_FromMatrix
Game\G2\TIMERG2.C
Game\LOCAL\LOCALSTR.C
- [x]
localstr_set_language
Game\MCARD\MCASSERT.C
Game\MCARD\MEMCARD.C
- [x]
MEMCARD_IsWrongVersion - [x]
load - [x]
unload - [x]
memcard_initialize - [x]
memcard_end - [x]
maybe_start - [x]
memcard_main_menu - [x]
memcard_pause_menu - [x]
memcard_pop - [x]
memcard_start - [x]
memcard_load - [x]
memcard_save
Game\MENU\MENU.C
- [x]
menu_initialize - [x]
menu_format - [x]
menu_set - [x]
menu_push - [x]
menu_pop - [x]
menu_item_flags - [x]
menu_item - [x]
menu_build - [x]
DisplayHintBox - [x]
DisplayMenuBox - [x]
menu_draw_item - [x]
menu_draw - [x]
menu_run
Game\MENU\MENUDEFS.C
- [x]
do_check_controller - [x]
do_push_menu - [x]
do_pop_menu - [x]
do_function - [x]
do_start_game - [x]
do_save_menu - [x]
womp_background - [x]
play_movie - [x]
get_volume - [x]
set_volume - [x]
do_sound_adjust - [x]
sound_item - [x]
menudefs_toggle_dualshock - [x]
options_menu - [x]
main_menu - [x]
do_main_menu - [x]
menudefs_main_menu - [x]
menudefs_confirmexit_menu
Game\MENU\MENUFACE.C
Game\MENU\MENUUTIL.C
- [x]
menu_print - [x]
menu_text_width
Game\MONSTER\ALUKA.C
- [ ]
MON_Say
Game\MONSTER\ALUKABSS.C
Game\MONSTER\HUMAN.C
- [x] ``
- [ ]
HUMAN_WaitForWeapon - [ ]
HUMAN_Init - [x]
HUMAN_CleanUp - [ ]
HUMAN_DeadEntry - [ ]
HUMAN_Dead - [ ]
HUMAN_StunnedEntry - [ ]
HUMAN_Stunned - [ ]
HUMAN_EmbraceEntry - [ ]
HUMAN_Embrace - [x]
HUMAN_IdleEntry - [ ]
HUMAN_Idle - [ ]
HUMAN_Flee - [ ]
HUMAN_TypeOfHuman
Game\MONSTER\HUNTER.C
- [x]
FX_MakeHitFlame - [x]
HUNTER_InitFlamethrow - [x]
HUNTER_Flamethrow - [x]
HUNTER_Init - [x]
HUNTER_CleanUp - [x]
HUNTER_ProjectileEntry
Game\MONSTER\KAIN.C
Game\MONSTER\MBMISS.C
- [ ]
WCBEGG_Message - [ ]
WCBEGG_ShouldIgniteEgg - [ ]
WCBEGG_Process - [ ]
WCBEGG_ExplodeProcess - [ ]
WCBEGG_SplitProcess - [ ]
WCBEGG_CommonPostProcess - [ ]
WCBEGG_CommonPostProcess2 - [ ]
WCBEGG_ExplodeCollide - [ ]
WCBEGG_Collide - [ ]
WALBOSC_Collide
Game\MONSTER\MISSILE.C
- [x]
MISSILE_Process - [x]
MISSILE_Collide
Game\MONSTER\MONAPI.C
- [ ]
MonsterProcess - [ ]
MonsterInit - [ ]
SendHitObject - [ ]
MonsterCollide - [x]
MonsterAdditionalCollide - [ ]
MonsterMessage - [x]
AnimDistanceAndVel - [x]
TranslateAnimList - [x]
MonsterTranslateAnim - [ ]
MonsterRelocateTune - [ ]
MonsterRelocateInstanceObject - [ ]
MONAPI_TurnHead - [x]
MONAPI_SetLookAround - [x]
MONAPI_ResetLookAround - [x]
MONAPI_DeleteRegen - [ ]
MONAPI_AddToGenerator - [ ]
MONAPI_CheckGenerator
Game\MONSTER\MONLIB.C
- [ ]
MON_TurnOffWeaponSpheres - [ ]
MON_TurnOnWeaponSpheres - [ ]
MON_TurnOnWeaponSphere - [ ]
MON_TurnOffBodySpheres - [ ]
MON_TurnOnBodySpheres - [x]
MON_TurnOffAllSpheres - [x]
MON_TurnOnAllSpheres - [ ]
MON_SwitchState - [ ]
MON_SwitchStateDoEntry - [x]
MON_TransNodeAnimation - [ ]
MON_PlayAnimID - [x]
MON_PlayAnimFromList - [ ]
MON_AnimIDPlaying - [x]
MON_PlayAnimIDIfNotPlaying - [x]
MON_AnimPlayingFromList - [x]
MON_PlayAnimFromListIfNotPlaying - [x]
MON_PlayAnim - [x]
MON_AnimPlaying - [x]
MON_PlayAnimIfNotPlaying - [ ]
MON_AnimInit - [ ]
MON_CheckConditions - [ ]
MON_ShouldIAttackInstance - [ ]
MON_ShouldIAttack - [ ]
MON_ShouldIEvade - [ ]
MON_ChooseLeftOrRight - [ ]
MON_ChooseEvadeMove - [ ]
MON_ChooseCombatMove - [ ]
MON_PlayRandomIdle - [x]
MON_PlayCombatIdle - [ ]
MON_GetRandomPoint - [ ]
MON_GetRandomDestinationInWorld - [x]
MON_MoveForward - [ ]
MON_TurnToPosition - [x]
MON_MoveToPosition - [ ]
MON_OnGround - [x]
MON_ApplyPhysics - [ ]
MON_ChangeBehavior - [ ]
MON_CheckEnvironment - [ ]
MON_CheckTerrainAndRespond - [ ]
MON_CheckPointSuitability - [ ]
MON_BirthSoul - [ ]
MON_ProcessIntro - [ ]
MON_SetDefaults - [x]
MON_GetPlanSlot - [ ]
MON_DefaultPlanMovement - [ ]
MON_DropAllObjects - [ ]
MON_EnableHeadMove - [ ]
MON_DisableHeadMove - [ ]
MON_LookInDirection - [ ]
MON_LookAtPos - [ ]
MON_ProcessLookAt - [ ]
MON_TakeDamage - [ ]
MON_SetUpSaveInfo - [ ]
MON_GetSaveInfo - [ ]
MON_KillMonster - [ ]
MON_ShouldIAmbushEnemy - [ ]
MON_ShouldIFireAtTarget - [ ]
MON_ShouldIFlee - [ ]
MON_RelocateCoords - [x]
MON_ValidUnit - [x]
MON_ValidPosition - [ ]
MON_SphereWorldPos - [ ]
MON_MoveInstanceToImpalePoint - [ ]
MON_ReachableIntro - [ ]
MON_SetVelocityTowardsImpalingObject - [ ]
MON_TurnOffSphereCollisions - [ ]
MON_TurnOnSphereCollisions - [ ]
MON_ProcessSpecialFade - [ ]
MON_StartSpecialFade - [ ]
MON_UnlinkFromRaziel - [ ]
MON_BurnInAir - [ ]
MON_BirthMana - [ ]
MON_SoulSucked - [ ]
MON_SetUpKnockBack - [ ]
MON_DoDrainEffects - [ ]
MON_SetFXHitData - [ ]
MON_LaunchMonster
Game\MONSTER\MONMSG.C
- [ ]
MON_GroundMoveQueueHandler - [ ]
MON_PupateMessageHandler - [ ]
MON_PossessedMessageHandler - [ ]
MON_IdleMessageHandler - [ ]
MON_DefaultMessageHandler - [x]
MON_PupateQueueHandler - [x]
MON_IdleQueueHandler
Game\MONSTER\MONSENSE.C
- [ ]
MONSENSE_See - [ ]
MONSENSE_Hear - [x]
MONSENSE_Smell - [ ]
MONSENSE_SetupMIR - [ ]
MONSENSE_SenseInstance - [ ]
MONSENSE_StartMonsterIRList - [x]
MONSENSE_InitIRList - [ ]
MONSENSE_ProcessIRList - [ ]
MONSENSE_SetupSenses - [ ]
MONSENSE_RemoveSenses - [ ]
MONSENSE_Radar - [x]
MONSENSE_GetDistanceInDirection - [ ]
MONSENSE_DoSenses - [ ]
MONSENSE_AdjustRadarFromObjects
Game\MONSTER\MONSTER.C
- [ ]
MON_DoCombatTimers - [ ]
MON_ChangeHumanOpinion - [ ]
MON_CutOut_Monster - [ ]
MON_DeadEntry - [ ]
MON_Dead - [ ]
MON_MissileHitEntry - [ ]
MON_MissileHit - [x]
MON_BirthEntry - [x]
MON_Birth - [x]
MON_ParryEntry - [x]
MON_Parry - [ ]
MON_LandOnFeetEntry - [ ]
MON_LandOnFeet - [x]
MON_LandInWaterEntry - [x]
MON_LandInWater - [ ]
MON_BreakHoldEntry - [ ]
MON_BreakHold - [ ]
MON_ImpactEntry - [ ]
MON_Impact - [ ]
MON_FallEntry - [ ]
MON_Fall - [ ]
MON_ThrownEntry - [ ]
MON_Thrown - [ ]
MON_ImpaleDeathEntry - [ ]
MON_ImpaleDeath - [ ]
MON_TerrainImpaleDeathEntry - [ ]
MON_TerrainImpaleDeath - [ ]
MON_SurprisedEntry - [ ]
MON_Surprised - [ ]
MON_StunnedEntry - [ ]
MON_Stunned - [ ]
MON_GrabbedEntry - [ ]
MON_Grabbed - [ ]
MON_HitEntry - [ ]
MON_Hit - [ ]
MON_AttackEntry - [ ]
MON_Attack - [x]
MON_CombatEntry - [ ]
MON_Combat - [x]
MON_ProjectileEntry - [ ]
MON_Projectile - [ ]
MON_IdleEntry - [ ]
MON_Idle - [x]
MON_FleeEntry - [ ]
MON_Flee - [ ]
MON_PursueEntry - [ ]
MON_Pursue - [ ]
MON_WanderEntry - [ ]
MON_Wander - [x]
MON_HideEntry - [ ]
MON_Hide - [ ]
MON_SurpriseAttackEntry - [x]
MON_SurpriseAttack - [x]
MON_EnvironmentDamageEntry - [x]
MON_EnvironmentDamage - [ ]
MON_MonsterGlow - [ ]
MON_GeneralDeathEntry - [ ]
MON_GeneralDeath - [ ]
MON_NoticeEntry - [ ]
MON_Notice - [ ]
MON_PupateEntry - [ ]
MON_Pupate - [ ]
MON_EmbraceEntry - [ ]
MON_Embrace - [x]
MON_PetrifiedEntry - [ ]
MON_Petrified - [x]
MONSTER_CalcDamageIntensity - [ ]
MONSTER_ProcessClosestVerts - [ ]
ProcessBloodyMess - [ ]
MONSTER_InitVertexColors - [ ]
MONSTER_StartVertexBlood - [ ]
MONSTER_VertexBlood - [ ]
ProcessBurntMess - [ ]
MONSTER_StartVertexBurnt - [ ]
MONSTER_VertexBurnt - [ ]
MON_DamageEffect - [ ]
MON_DefaultInit - [ ]
MON_CleanUp
Game\MONSTER\MONTABLE.C
- [x]
MONTABLE_SetupTablePointer - [x]
MONTABLE_SetQueryFunc
Game\MONSTER\PRIESTESS.C
- [ ]
PRIESTS_Init - [ ]
PRIESTS_CleanUp - [ ]
PRIESTS_Message - [ ]
PRIESTS_IdleEntry - [ ]
PRIESTS_Idle - [ ]
PRIESTS_PursueEntry - [ ]
PRIESTS_Pursue - [ ]
PRIESTS_FleeEntry - [ ]
PRIESTS_Flee - [ ]
PRIESTS_DoAttackAnim
Game\MONSTER\RONINBSS.C
Game\MONSTER\SKINBOS.C
Game\MONSTER\SKINNER.C
Game\MONSTER\SLUAGH.C
- [ ]
SLUAGH_DamageEffect - [ ]
SLUAGH_Init - [ ]
SLUAGH_DeathEntry - [ ]
SLUAGH_Death - [ ]
SLUAGH_AttackEntry - [ ]
SLUAGH_Attack
Game\MONSTER\SOUL.C
- [ ]
SOUL_QueueHandler - [ ]
SOUL_Physics - [ ]
SOUL_Fade - [ ]
SOUL_MoveToDest - [ ]
SOUL_MovePastWall - [ ]
SOUL_Init - [x]
SOUL_CleanUp - [x]
SOUL_BirthEntry - [ ]
SOUL_Birth - [x]
SOUL_SoulSuckEntry - [ ]
SOUL_SoulSuck - [ ]
SOUL_WanderEntry - [ ]
SOUL_Wander - [x]
SOUL_FleeEntry - [ ]
SOUL_Flee - [ ]
SOUL_IdleEntry - [ ]
SOUL_Idle - [ ]
SOUL_ReanimateEntry - [ ]
SOUL_Reanimate
Game\MONSTER\VWRAITH.C
- [x]
VWRAITH_MoveVertical - [ ]
VWRAITH_Init - [ ]
VWRAITH_ShouldISwoop - [ ]
VWRAITH_PursueEntry - [ ]
VWRAITH_Pursue - [ ]
VWRAITH_VerticalMove - [x]
VWRAITH_CombatEntry - [x]
VWRAITH_Combat - [x]
VWRAITH_EmbraceEntry
Game\MONSTER\WALBOSB.C
Game\MONSTER\WALBOSS.C
Game\MONSTER\WALLCR.C
Game\MONSTER\WORSHIP.C
- [x]
WORSHIP_Init - [x]
WORSHIP_CombatEntry
Game\OVERLAYS\CINEMAX.C
- [ ]
CINEMAX_Play - [x]
CINEMAX_ActuallyPlay - [x]
CINEMAX_InitBufferDetails - [x]
CINEMAX_InitStream - [x]
CINEMAX_E1658 - [x]
CINEMAX_E1708 - [ ]
CINEMAX_KickCD
Game\OVERLAYS\MCARDX.C
- [x]
sub_801C86B8 - [x]
sub_801C83E0 - [x]
sub_801C8624 - [x]
sub_801C87C4 - [x]
sub_801C73F8 - [x]
sub_801C7630 - [x]
sub_801C75C4 - [x]
sub_80163D50 - [x]
sub_80163D64 - [x]
sub_80163D38 - [x]
sub_80163FB8 - [x]
sub_801C7428 - [x]
sub_801A039C - [x]
sub_8019FC00 - [x]
sub_801A03D4 - [x]
sub_801A17A8 - [x]
sub_801A1ADC - [x]
MCARDX_initialize - [x]
MCARDX_set_buffer - [x]
sub_80163CD0 - [x]
sub_8016445C - [x]
sub_80164380 - [x]
sub_80163D04 - [x]
sub_80164990 - [x]
MCARDX_end - [x]
MCARDX_begin - [x]
sub_80163C8C - [x]
sub_80164C04 - [x]
MCARDX_main - [x]
sub_801C6C54 - [x]
sub_801C7174 - [x]
sub_801C78C4
Game\PLAN\ENMYPLAN.C
- [x]
ENMYPLAN_InitEnemyPlanPool - [ ]
ENMYPLAN_ReleasePlanningWorkspace - [ ]
ENMYPLAN_WayPointSkipped - [x]
ENMYPLAN_WayPointReached - [x]
ENMYPLAN_Replan - [ ]
ENMYPLAN_PathClear - [ ]
ENMYPLAN_MoveToTargetFinal - [x]
ValidSlotAndState - [ ]
ENMYPLAN_GetNodeTypeOfNextWaypoint - [ ]
ENMYPLAN_GetPosOfNextWaypoint - [ ]
ENMYPLAN_RelocatePlanPositions
Game\PLAN\PLAN.C
- [ ]
PLAN_UpdatePlanMkrNodes - [ ]
PLAN_UpdatePlayerNode - [ ]
PLAN_AddRandomNode - [x]
PLAN_DeleteRandomNode - [x]
PLAN_DeleteOutOfRangeNodesOfSource - [x]
PLAN_AddOrRemoveRandomNodes - [ ]
PLAN_AddInitialNodes - [ ]
PLAN_AddOrRemoveNodes
Game\PLAN\PLANAPI.C
- [ ]
PLANAPI_ConvertPlanIntoEnmyPlanDataFormat - [ ]
PLANAPI_FindPathBetweenNodes - [ ]
PLANAPI_DoTimingCalcsAndDrawing - [ ]
PLANAPI_AddNodeOfTypeToPool - [ ]
PLANAPI_DeleteNodesFromPoolByType - [x]
PLANAPI_DeleteNodeFromPoolByUnit - [ ]
PLANAPI_FindPathInGraphToTarget - [x]
PLANAPI_InitPlanning - [ ]
PLANAPI_PassThroughHit - [ ]
PLANAPI_CheckTargetToEnemyNode - [ ]
PLANAPI_UpdatePlanningDatabase - [x]
PLANAPI_NumNodesInPool - [x]
PLANAPI_InitPlanMkrList - [ ]
PLANAPI_GetFlags - [ ]
PLANAPI_FindNodePositionInUnit - [ ]
PLANAPI_FindClosestNodePositionInUnit
Game\PLAN\PLANCOLL.C
- [ ]
PLANCOLL_DoesLOSExistFinal - [ ]
PLANCOLL_CheckUnderwaterPoint - [x]
PLANCOLL_FindTerrainHitFinal - [ ]
PLANCOLL_DoesStraightLinePathExist - [ ]
PLANCOLL_DoesWaterPathUpExist
Game\PLAN\PLANPOOL.C
- [x]
PLANPOOL_NumNodesInPlan - [x]
PLANPOOL_CountBitsSetInLong - [x]
PLANPOOL_NumConnectionsExaminedForNode - [x]
PLANPOOL_NumConnectionsForNode - [x]
PLANPOOL_NumberOfNodesOfType - [x]
PLANPOOL_NumberOfNodesOfSource - [ ]
PLANPOOL_AppropriatePair - [ ]
PLANPOOL_AreTwoNodesConnected - [ ]
PLANPOOL_MarkTwoNodesAsConnected - [ ]
PLANPOOL_MarkTwoNodesAsNotConnected - [ ]
PLANPOOL_ChangeNodePosition - [ ]
PLANPOOL_DeleteNodeFromPool
Game\PLAN\PLANSRCH.C
- [ ]
PLANSRCH_ValidNode - [ ]
PLANSRCH_ExpandNode - [x]
PLANSRCH_InitNodesForSearch
Game\PSX\AADLIB.C
- [x]
aadInit - [x]
aadInstallUpdateFunc - [x]
aadSetMasterVolume - [x]
aadStartMasterVolumeFade - [x]
aadSetSfxMasterVolume - [x]
aadSetMusicMasterVolume - [x]
aadStartMusicMasterVolFade - [x]
aadLoadDynamicSoundBank - [x]
aadLoadDynamicSoundBankReturn - [x]
aadLoadDynamicSoundBankReturn2 - [x]
aadFreeDynamicSoundBank - [x]
aadOpenDynamicSoundBank - [x]
aadLoadDynamicSfx - [x]
aadFreeDynamicSfx - [x]
aadRelocateMusicMemoryEnd - [x]
aadRelocateSfxMemory - [x]
aadLoadDynamicSfxAbort - [x]
aadLoadDynamicSfxDone - [x]
aadLoadDynamicSfxReturn - [x]
aadWaveMalloc - [x]
aadWaveFree - [x]
aadFreeSingleDynSfx - [x]
aadLoadSingleDynSfx - [x]
aadLoadDynamicSfxReturn2 - [x]
aadIsSfxLoaded - [x]
aadInitSequenceSlot - [x]
aadGetNumDynamicSequences - [x]
aadAssignDynamicSequence - [x]
aadSetSlotTempo - [x]
aadStartSlot - [x]
aadStopSlot - [x]
aadDisableSlot - [x]
aadEnableSlot - [x]
aadPauseSlot - [x]
aadResumeSlot - [x]
aadGetSlotStatus - [x]
aadAllNotesOff - [x]
aadMuteChannels - [x]
aadUnMuteChannels - [x] ``
- [x]
aadSetUserVariable - [ ]
aadSetNoUpdateMode
Game\PSX\AADSEQEV.C
- [x] ``
- [x] ``
- [x] ``
- [x]
aadQueueNextEvent - [x]
aadExecuteEvent - [x]
midiNoteOff - [x]
midiNoteOn - [ ]
aadUpdateChannelVolPan - [x]
aadUpdateSlotVolPan - [x]
aadUpdateChannelPitchBend - [x]
midiPolyphonicAftertouch - [x]
midiControlChange - [x]
midiProgramChange - [x]
midiChannelAftertouch - [x]
midiPitchWheelControl - [x]
midiMetaEvent - [x]
midiControlBankSelect - [x]
midiControlVolume - [ ]
midiControlPan - [ ]
midiControlCallback
Game\PSX\AADSFX.C
- [ ]
aadIsSfxPlaying - [ ]
aadIsSfxPlayingOrRequested - [ ]
aadIsSfxTypePlaying - [ ]
aadIsSfxTypePlayingOrRequested - [x]
aadPutSfxCommand - [x]
aadExecuteSfxCommand - [x]
sfxCmdPlayTone - [ ]
sfxCmdStopTone - [ ]
sfxCmdStopAllTones - [ ]
sfxCmdSetToneVolumeAndPan - [ ]
sfxCmdSetToneVolPanPitch - [x]
sfxCmdLockVoice - [ ]
sfxCmdSetVoiceAttr - [x]
sfxCmdSetVoiceKeyOn
Game\PSX\AADSQCMD.C
- [x]
aadSubstituteVariables - [x]
metaCmdSelectChannel - [x]
metaCmdSelectSlot - [x]
metaCmdAssignSequence - [x]
metaCmdUsePrimaryTempo - [x]
metaCmdUseSecondaryTempo - [x]
metaCmdSetTempo - [x]
metaCmdChangeTempo - [x]
metaCmdSetTempoFromSequence - [x]
metaCmdStartSlot - [x]
metaCmdStopSlot - [x]
metaCmdPauseSlot - [x]
metaCmdResumeSlot - [x]
metaCmdSetSlotBendRange - [x]
metaCmdSetChannelBendRange - [x]
metaCmdSetSlotVolume - [x]
metaCmdSetSlotPan - [x]
metaCmdSetChannelVolume - [x]
metaCmdSetChannelPan - [x]
metaCmdEnableSustainUpdate - [x]
metaCmdDisableSustainUpdate - [x]
metaCmdMuteChannel - [x]
metaCmdUnMuteChannel - [x]
metaCmdMuteChannelList - [x]
metaCmdUnMuteChannelList - [x]
metaCmdSetChannelMute - [x]
metaCmdDelayMute - [ ]
metaCmdUpdateMute - [x]
metaCmdChannelVolumeFade - [x]
metaCmdChannelPanFade - [x]
metaCmdSlotVolumeFade - [x]
metaCmdSlotPanFade - [x]
metaCmdSetChannelProgram - [x]
metaCmdSetChannelBasePriority - [x]
metaCmdSetChannelTranspose - [x]
metaCmdIgnoreChannelTranspose - [x]
metaCmdRespectChannelTranspose - [x]
metaCmdSetChannelPitchMap - [x]
metaCmdIgnoreChannelPitchMap - [x]
metaCmdRespectChannelPitchMap - [x]
metaCmdGetSequenceAssigned - [x]
metaCmdGetTempo - [x]
metaCmdGetSlotStatus - [ ]
metaCmdGetChannelMute - [x]
metaCmdGetChannelVolume - [x]
metaCmdGetChannelPan - [x]
metaCmdGetChannelTranspose - [x]
metaCmdGetChannelProgram - [x]
metaCmdGetChannelBasePriority - [x]
metaCmdGetChannelBendRange - [x]
metaCmdGetSlotVolume - [x]
metaCmdGetSlotPan - [x]
metaCmdSetVariable - [x]
metaCmdCopyVariable - [x]
metaCmdAddVariable - [x]
metaCmdSubtractVariable - [x]
metaCmdSetVariableBits - [x]
metaCmdClearVariableBits - [x]
aadGotoSequencePosition - [x]
aadGotoSequenceLabel - [x]
metaCmdLoopStart - [x]
metaCmdLoopEnd - [x]
metaCmdLoopBreak - [x]
metaCmdDefineLabel - [x]
metaCmdGotoLabel - [x]
metaCmdSetSequencePosition - [x]
metaCmdBranchIfVarEqual - [x]
metaCmdBranchIfVarNotEqual - [x]
metaCmdBranchIfVarLess - [x]
metaCmdBranchIfVarGreater - [x]
metaCmdBranchIfVarLessOrEqual - [x]
metaCmdBranchIfVarGreaterOrEqual - [x]
metaCmdBranchIfVarBitsSet - [ ]
metaCmdBranchIfVarBitsClear - [x]
metaCmdSubstituteVariableParam1 - [x]
metaCmdSubstituteVariableParam2 - [x]
metaCmdSubstituteVariableParam3 - [x]
metaCmdEndSequence - [x]
metaCmdPlaySoundEffect - [x]
metaCmdStopSoundEffect
Game\PSX\AADVOICE.C
- [x]
SpuSetVoiceADSR1ADSR2 - [x]
aadPlayTone
Game\PSX\COLLIDES.C
- [x]
BSP_MarkVisibleLeaves_S - [x]
G2Quat_ToMatrix_S - [x]
G2Quat_FromEuler_S - [x]
G2EulerAngles_ToMatrix_S - [x]
RotMatrixX - [x]
RotMatrixY - [x]
RotMatrixZ - [x]
sub_80078458 - [x]
COLLIDE_NearestPointOnLine_S - [x]
COLLIDE_NearestPointOnPlane_S - [x]
VM_ProcessVMObjectList_S
Game\PSX\DRAWS.C
Game\PSX\MAIN.C
- [x]
screen_to_vram - [x]
show_screen - [x]
play_movie - [x]
InitMainTracker - [x]
ExtractWorldName - [x]
ExtractLevelNum - [x]
ProcessArgs - [x]
FadeOutSayingLoading - [x]
init_menus - [x]
InitialiseGame - [x]
MainG2
Game\PSX\SUPPORT.C
- [ ]
printf - [ ]
sprintf - [ ]
vsprintf - [ ]
* my_itoa - [ ]
atoi - [x]
mytolower - [ ]
strcmpi
Game\PSX\PSX_G2\MAINVM.C
- [x]
main
Game\PSX\PSX_G2\QUATVM.C
Game\RAZIEL\ALGOCTRL.C
- [ ]
InitAlgorithmicWings - [ ]
DeInitAlgorithmicWings - [ ]
AlgorithmicWings - [ ]
AlgorithmicNeck
Game\RAZIEL\ATTACK.C
- [ ]
StateHandlerDecodeHold - [ ]
StateHandlerAttack2 - [ ]
StateHandlerCannedReaction - [x]
StateHandlerStumble - [ ]
StateHandlerHitReaction - [ ]
StateHandlerThrow2 - [ ]
PointAt - [x]
ThrowSetFocusPoint - [x]
LimitRotation - [ ]
StateHandlerGrab
Game\RAZIEL\CONTROL.C
- [x]
SetPhysics - [x]
ResetPhysics - [x]
SetDampingPhysics - [x]
SetImpulsePhysics - [x]
SetDropPhysics - [x]
InitExternalForces - [x]
SetExternalForce - [x]
SetExternalTransitionForce - [x]
ProcessPhysics
Game\RAZIEL\HEALTH.C
- [x]
GainHealth - [x]
LoseHealth - [x]
DrainHealth - [x]
ProcessHealth - [x]
DrainMana - [x]
SetMana - [x]
HealthInstantDeath - [x]
RAZIEL_DebugHealthSetScale - [x]
RAZIEL_DebugManaSetMax - [x]
razPlayUnderworldSounds
Game\RAZIEL\PUPPET.C
- [x]
StateHandlerPuppetShow - [x]
StateHandlerMoveToPosition - [x]
DefaultPuppetStateHandler - [x]
StateHandlerWarpGate - [x]
StateHandlerForcedGlide
Game\RAZIEL\RAZDBUG.C
Game\RAZIEL\RAZIEL.C
- [x]
InitStates - [x]
StateInitIdle - [x]
StateHandlerIdle - [ ]
StateHandlerLookAround - [ ]
StateHandlerCrouch - [x]
StateHandlerDropAction - [x]
StateHandlerSoulSuck - [x]
StateHandlerStartTurn - [x]
StateInitStartMove - [x]
StateHandlerStartMove - [x]
StateInitMove - [x]
StateHandlerMove - [x]
StateHandlerStopMove - [x]
StateHandlerCompression - [x]
StateHandlerJump - [x]
StateHandlerFall - [ ]
StateHandlerSlide - [ ]
StateHandlerBlock - [x]
StateHandlerDeCompression - [ ]
StateHandlerGlide - [ ]
StateHandlerHang - [ ]
StateHandlerPushObject - [ ]
StateHandlerBreakOff - [ ]
StateHandlerPullSwitch - [ ]
StateHandlerDragObject - [ ]
StateHandlerPickupObject - [ ]
StateHandlerAutoFace - [x]
StateHandlerGlyphs - [x]
DefaultStateHandler - [x]
RazielPost - [ ]
SetStates - [ ]
RelocateConstrict - [x]
ProcessEffects - [x]
ProcessInteractiveMusic - [ ]
ProcessTimers - [x]
SetTimer - [ ]
ProcessSpecialAbilities - [x]
GetControllerMessages - [x]
RazielAdditionalCollide - [x]
GetEngageEvent - [ ]
SetupReaction - [x]
CheckHolding - [x]
DisableWristCollision - [x]
EnableWristCollision - [x]
GetCollisionType - [x]
InitGlyphSystem - [x]
mdRazielProcess - [x]
RazielProcess - [x]
RazielInit - [x]
RazielCollide - [ ]
RAZIEL_TurnHead - [ ]
RAZIEL_SetLookAround - [ ]
RAZIEL_ResetLookAround - [ ]
TrailWaterFX
Game\RAZIEL\RAZLIB.C
- [ ]
razAlignYMoveRot - [ ]
razAlignYRotMove - [x]
razAlignYRotMoveInterp - [x]
razAlignYRotInterp - [ ]
razConstrictAngle - [ ]
razRotateUpperBody - [x]
razSetFadeEffect - [x]
razPlaneShift - [ ]
razPickupAndGrab - [x]
razZeroAxis - [x]
razAdjustSpeed - [ ]
razLaunchForce - [x]
razReaverPickup - [x]
razReaverImbue - [x]
razGetReaverFromMask - [x]
razReaverScale - [ ]
razGetForwardNormal - [x]
razGetRotFromNormal - [ ]
razCenterWithBlock - [ ]
razSetPauseTranslation - [x]
razResetPauseTranslation - [x]
razSelectMotionAnim - [ ]
razApplyMotion - [x]
razResetMotion - [x]
razSetDampingPhysics - [ ]
razEnterWater - [x]
_razSetSwimVelocity - [ ]
razSetWallCrawlNodes - [x]
razSwitchVAnimCharacterGroup - [x]
razSwitchVAnimGroup - [ ]
razSwitchVAnimCharacterSingle - [x]
razSwitchVAnimSingle - [x]
razSwitchVAnim - [x]
razProcessSAnim - [x]
razSwitchStringAnimation - [x]
CheckStringAnimation - [ ]
razLaunchBubbles - [x]
razSetCowlNoDraw - [x]
razSetPlayerEventHistory - [ ]
razSideMoveSpiderCheck - [ ]
razUpdateSoundRamp - [ ]
razSetupSoundRamp - [x]
RAZIEL_SetInteractiveMusic
Game\RAZIEL\SENSES.C
- [ ]
SetEngagedInstance - [ ]
UpdateEngagementList - [x]
UpdateAutoFaceAngle
Game\RAZIEL\SPIDER.C
- [x]
StateHandlerWallGrab - [ ]
StateHandlerWallIdle - [ ]
StateHandlerWallDismount
Game\RAZIEL\STEERING.C
- [x]
UpdateZoneDelta - [x]
GetControllerInput - [x]
DecodeDirection - [x]
ProcessMovement - [x]
SteerTurn - [x]
SteerMove - [x]
SteerAutoFace - [x]
SteerSwim - [x]
SteerWallcrawling - [x]
SteerDisableAutoFace - [x]
SteerSwitchMode - [x]
razInitWallCrawlSteering - [x]
razDeinitWallCrawlSteering
Game\RAZIEL\SWIM.C
- [ ]
StateHandlerInitSwim - [ ]
StateHandlerSwimCoil - [ ]
StateHandlerSwimTread - [ ]
StateHandlerSwimDiveIn - [ ]
StateHandlerSwim