Garux

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You imply `Development Build` i guess. Got no named problems here @ win10. Probably newer gtk version + older win is the problem. This is up-to-date build with libs, used...

The other guy got crash of Development Build on choosing specific theme @ win10, i have no either of issues @ win10. This is not decision to only support win10+,...

Wasn't there anything in `radiant.log` before crash? (to not accuse gtk version blindly)

Noticed this too, must be possible to avoid. I haven't written this code however, thus not a simple journey.

This is known problem to fix, thanks for pointing. Referenced code was changed to *proper* after that 😊 https://github.com/divVerent/NetRadiant/commit/aa00101d5ec781aaacc755e5409d10c01956964d Possibly it's not problem of dirtmapping itself? Requires investigation. Wrt the...

Removing features to see what is causing the problem is a good plan. No way to find out with this set of data, too many unknown variables. What looks suspicious...

i'd try something really simple like ``` -bsp -meta -v -vis -v -light -fast -v ``` -nocollapse or -nolightmapsearch was noticed as causing strange bugs

You've got pretty robust bug there 😉

I'm going to look into this, but later, atm 24/7 in different project. It looks like wrong lm uvs are used for some reason, which isn't good. OTOH i've never...

Reproduced this in Q3 with just one texture: ![shot1038](https://user-images.githubusercontent.com/1734117/178113612-fa4a392d-e419-418d-a7f3-305ea9aa3aad.jpg) but there is no problem, if i omit -vis Vis data is used for lighting acceleration; also vis is picky to...