LinuxGSM
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Feature/jk3server
Description
This adds Jedi Knight: Jedi Academy configuration to LinuxGSM Based off jk2server configuration with a few differences. Also updated the port used in the jk2server configuration because it was using the wrong one.
Fixes #2015
Type of change
- [ ] Bug fix (a change which fixes an issue).
- [ ] New feature (change which adds functionality).
- [* ] New Server (new server added).
- [* ] Refactor (restructures existing code).
- [ ] Comment update (typo, spelling, explanation, examples, etc).
Checklist
PR will not be merged until all steps are complete.
- [ ] This pull request links to an issue.
- [ ] This pull request uses the
developbranch as its base. - [* ] This pull request Subject follows the Conventional Commits standard.
- [* ] This code follows the style guidelines of this project.
- [* ] I have performed a self-review of my code.
- [ ] I have checked that this code is commented where required.
- [* ] I have provided a detailed with enough description of this PR.
- [ ] I have checked If documentation needs updating.
Documentation
If documentation does need updating either update it by creating a PR (preferred) or request a documentation update.
- User docs: https://github.com/GameServerManagers/LinuxGSM-Docs
- Dev docs: https://github.com/GameServerManagers/LinuxGSM-Dev-Docs
Thank you for your Pull Request!
https://github.com/GameServerManagers/LinuxGSM/issues/3467
Currently this pr is missing the server files of a mechanism to install the server. I have seen using openjk might be a good idea