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Newtons laws of motion explained through Unity 3D in C# as part of https://www.udemy.com/gamephysics.

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As of Unity 5.5, the following public functions are deprecated for the **LineRenderer**; **SetColors** **SetWidth** **SetVertexCount** These are last documented in version 5.4 of the Unity Scripting API documentation; [https://docs.unity3d.com/540/Documentation/ScriptReference/LineRenderer.html](https://docs.unity3d.com/540/Documentation/ScriptReference/LineRenderer.html)...

hi, I am learn this course form udemy now . But I find something weird. in CalculateGravity() "physicsEngineA != this" is seemed not necessary.Instance of UniversalGravitation is never equal Instance...