RadeonProRenderUSD
RadeonProRenderUSD copied to clipboard
This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in....
### PURPOSE Fix building against monolithic USD ### EFFECT OF CHANGE --
Hi, I'm trying to compile the current dev branch of RadeonProRenderUSD with Houdini 19.5 on Linux by sourcing /opt/hfs19.5/houdini_setup before. This worked with Houdini 19.0. Now I'm getting this error...
### PURPOSE HybridPro has conflict with MaterialX library inside plugin, therefore it must be optional ### EFFECT OF CHANGE MaterialX dependency now optional ### TECHNICAL STEPS Added new parameter to...
Hi! Am I doing something wrong so that this MaterialX setup doesn't seem to be working?  Karma seems to be fine with it  I think I'm just not...
I get the following build error: ```cpp In file included from /RadeonProRenderUSD/pxr/imaging/rprUsd/materialRegistry.cpp:15: /RadeonProRenderUSD/pxr/imaging/rprUsd/materialRegistry.h: In function 'void pxrInternal_v0_22__pxrReserved__::RprUsd_MaterialNetworkFromHdMaterialNetworkMap(const pxrInternal_v0_22__pxrReserved__::HdMaterialNetworkMap&, pxrInternal_v0_22__pxrReserved__::RprUsd_MaterialNetwork*, bool*)': /RadeonProRenderUSD/pxr/imaging/rprUsd/materialRegistry.h:52:5: error: 'HdMaterialNetwork2ConvertFromHdMaterialNetworkMap' was not declared in this scope; did...
RPR  Karma 
### PURPOSE DRAFT PR. I don't think we should merge it. The purpose is to use same version of RPR SDK and RIF in Maya RPR Regular Plugin and Maya...
I'm testing RPR version 2.2.20 test scene on Houdinie Indie 19.0.534 on Windows 10. (Nvidia 3090) Just after I open file Houdini crashes. I tried replicating setup myself, and the...
Hi. After installing RPR Houdini 19.0.383 does not seem to work. It's just stuck on a startup. Installed in Documents/packages according to the guide on youtube and txt file. 
Hi! Is there an estimate when RPR will work with Houdini 19? (Currently option just disappears when activated) Thanks!