Color Inconsistency
Can't figure out what's wrong, but it doesn't look right. RPR and Cycles results don't match. Neither Material previews, nor Final renders.
eg MATERIAL PREVIEWS
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Cycles

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RPR

FINAL RENDERS
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Cycles

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RPR

Test file: Color_X-RPR.zip
Sys. specs: OS: Windows 10, Blender 2.93.5, RPR v3.3.1 CPU: AMD TR1950X GPU: GTX 1070, Q M5000
The difference is in lighting not color. I think this change caused it: https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderBlenderAddon/pull/375
@bnagirniak status here?
Tested w/ RPR v3.3.8 Same old... no change. IDK, but I'm starting to suspect a color curve misalignment/difference (?) as scene results differ too much between Cycles & RPR - Color Management needs a whole different curve/settings applied to match.