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Shader.EnableKeyword("_AMD_FSR2") error?

Open Straw1997 opened this issue 2 years ago • 0 comments

In FSR2PassControl.cs, enabling or disabling FSR2 both call Shader.EnableKeyword("_AMD_FSR2"), instead of calling Shader.DisableKeyword("_AMD_FSR2") when disabling it?

Straw1997 avatar Jan 31 '24 08:01 Straw1997