FidelityFX-FSR2-Unity-URP
FidelityFX-FSR2-Unity-URP copied to clipboard
Generate Reactive Pass Constant Buffer Binding Error..
The SR2_BIND_CB_REACTIVE Buffer is bound to slot 1 in the ffx_fsr2_autogen_reactive_pass shader, but this shader does not reference the FSR2_BIND_CB_FSR2 bound to slot 0. Therefore, only one constant buffer is bound during the final rendering, which may result in the parameters related to the buffer in slot 1 not being set successfully.