Suggest assets to help create game prototypes faster
The goal of this project is to provide visually simple assets you can drag and drop in your projects to focus on your code and not waste time on the visuals early on.
That's exactly the kind of sprites we create for tutorials on GDquest. The idea is to share the individual vector assets, have simple art guidelines optimized for clarity and readability. E.g. having enemies or dangerous objects in shades of red or orange and playable or friendly elements in green or blues.
We want to cover all kinds of areas:
- Simple particles and particle systems
- Reusable UI for desktop and mobile
- Characters and objects
- Basic animation resources
All that as SVG/etc. but also as godot scenes and resources when possible.
Reusable UI for desktop and mobile
That's awesome! I just made a small Godot project to design this, it currently has:
- 24, 32, 48 and 62 Montserrat Extra Bold font sizes saved as
.tres - A special
Labelsaved asTitle.tscnwith the white font + orange shadow andmontserrat_extra_bold_48.tres - A red-ish stylebox.tres
- A blue-ish stylebox.tres
- A
theme.treswith default design for Buttons, Labels, and ProgressBars - Some .png assets to use as 9Patch textures on the
theme.tres - A
Theme.tscnshowcasing the theme:

Can I PR it? :pig:
Sure! Much appreciated :)
Sorry for necroing, but this looks exactly like what I've been trying to find, although, incomplete, as I would like to see more primitive figures, kinda similar to contents of grid_based folder:
- lines
- ovals
- rectangles
- circles
- arrows
Filled and not, and of different colors. It looks like I might just want a subset of emojis :)
If you can recommend anything like this, it would be really appreciated.