FunKey-OS
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[Enhancement] Button mappings should not follow the physical layout of different consoles (at least not by default)
It can get very confusing (especially for people new to emulation, or for people that never played these systems before) when in one game the A button is the A button and it's the B button in another one, etc.
I can think of few solutions:
- Provide 2 different mappings (one that follows the physical layout of the emulated console and other that follows FunKey's layout) that can be selected from the global menu
- Show a prompt when launching a game for the first time that shows that the buttons are mapped differently (this should be accessible from the menu too so that it can be viewed again)
- Provide a simple re-maper