GitMerge-for-Unity
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Add MergeAction for GameObject properties, like GameObject.name
- [x] name
- [ ] active self (tricky!)
- [ ] layer (currently not showing up in the ui)
- [x] tag
- [x] static flags
- [ ] navmesh layer
Also:
- [ ] Prefab connection (important and tricky!)
The GameObject itself is now analyzed as a SerializedObject as of 5e86456. This leads to pretty ugly serialization (layer is an int, tag is an unconstrained string, etc.). Static, Navmeshlayer and Prefab connection have not been tested yet.