Monica S.
Monica S.
I don't recommend "fixing" the Findglad script. As much as the message may suck, that's the standard for CMake "not found" messages - changing it will likely be even more...
According to [the docs](https://cmake.org/cmake/help/latest/module/FindPackageHandleStandardArgs.html) we can apparently specify `REASON_FAILURE_MESSAGE`. To that end, we could potentially do something like this: ```cmake if(glad_LOCATION STREQUAL "None") set(glad_search_failure "Python returned 'None' - this suggests...
:woman_shrugging: If you're fine with it, I am - it's there for a reason I guess :stuck_out_tongue:
Default CMake behaviour causes NovelRT to attempt to build when it could not find conan_paths.cmake.
I don't *think* failing fast is "The CMake way" - I've read a few threads on the CMake forums that seem to suggest that continuing is intentional, and the only...
Default CMake behaviour causes NovelRT to attempt to build when it could not find conan_paths.cmake.
Huh. I swear it was working earlier. EDIT: fixed, somehow I deleted a `1` from the end of the URL
Fair enough. I just confirmed locally that it doesn't vomit w/ `$` wrappers here, hopefully that means it should work with spaces too.
> Would providing a patched GLFW library directly in Forge when detecting Wayland not work ? This would also force miss devs not to break Wayland support as it would...
> How does this interact with/benefit from/depend on [Project Wakefield](https://wiki.openjdk.org/display/wakefield/OpenJDK+Project+Wakefield+-+Wayland+desktop+support+for+JDK+on+Linux)? Most likely, not at all - from skimming through the code, Wakefield appears to be aimed towards java.awt which isn't...
> > Furthermore, Wayland only supports GLES/EGL which makes it incompatible with most mods already. > > Contrary to what quick Google search says, egl on desktop allows using opengl...
> If somebody knows a better codec setup to do this, I would be open to figure this out. My thought would be a custom MapCodec based on KeyDispatchCodec which...