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Deep Dungeon (Fiend Orbs) & w/ Short ToFR makes dead ends
https://beta-f35bcd7c.finalfantasyrandomizer.com/?s=455FCBDC&f=GgMWICPTpsRYcVEQmiv3lXaD9nJY3DtJiNU-7Kh4laaSqYrSV60puAOZrh7mZS1lvinr1d-SgeBw2T5FDVa2iav-s0UHSe7Fo3SUXX2gqRwkn0Q.z1D1DWuJJo3yd4deZPC3s.s0nfKxhaQxhQ6-oqc2F0JIzUJKYhLX4j
Deep Dungeon mode with Fiends Orbs Short ToFR kill Lich Orb (top left), enter staircase leads you to final boss room but you're on the ceiling. cannot break lute plate or check chests, can only retreat to the start

Later when you enter floor 52 from 51 descending normally, you land in between the fiend tiles if you attempt to go north, the LUTE plate cannot be broken from below, so the 7 chests in that room are unreachable
