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A Foundry VTT module that allows you to add animations and graphic effects to tokens, tiles, templates and drawings.

Results 60 Tokenmagic issues
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This adds a release script that builds the module when a release is created with a proper tag (in the form of version number, like 0.6.6.0) and publishes it to...

Hi! I am the dev for the [Walled Templates](https://github.com/caewok/fvtt-walled-templates) module. There are some incompatibilities between our two modules when it comes to displaying/hiding templates. Walled Templates allows the GM to...

enhancement

Hello TMFX users ! As you know, I am now a staff member of Foundry VTT. All my efforts are focused on my new job, and I don't have the...

help wanted
Urgent

**Module Version:** v0.6.5 **Describe the bug** In french, config screen displays damage types title as [Object object] instead of "Acid", "Fire", etc. **To Reproduce** Choose french language and localisation Go...

bug

**Module Version:** v0.6.5.0 **Foundry Version:** v11.309 **Game System:** Warhammer Fantasy Roleplay 4th Edition v7.03 **Browser**: Chrome v 118.0.5993.118 and Brave v 1.59.124 **Describe the bug** When I try to apply...

bug

Foundry:11.315 Dnd5e: 2.4.1 System customizer: 1.8.2 There is a weird incompatibility between token magic FX and system customizer. When I try and click the check mark to hide an attribute...

bug

I only now discovered that I can pass `sticky: true` to a filter to make it relatively stay in the same place when a token is rotated. Please add a...

enhancement

Added vite integration to create a project bundle js and reduce the number of calls

**Module Version:** 0.6.3.1 **Before open any issue** I wanted to enable debugging but no such option is available for Token Magic FX module. **Describe the bug** When using Animate Dead...

bug

**Module Version:** v 0.6.4 The distortion macro is nonfunctional. **Describe the bug** Using the built in distortion macro for Token Magic FX produces and error and does not animate as...

bug