Ferrariic
Ferrariic
I did another test, 4.2km @ **238m/s 50 moa**, which was closer than 236m/s & 237m/s, on the money at 4.2km. Really proud of this one!   Clip: https://medal.tv/games/squad/clips/i1605HbympkMVyWSP/d1337tB5hY1d?invite=cr-MSxHNHYsNzMyMzU0ODQs...
If you could verify the moa to your specifications, the velocity is now dialed in **238 m/s is now correct, confirmed on multiple layers, elevations, and distances**, that's the last...
That's a very reasonable point about the HUD having rounded decimals and the need to retain full accuracy w/ squad calc - I can imagine that some squad players would...
Will do, currently traveling abroad for 7 days. I'll be back and test it then. The two games that inspired this method was when I got kills at 1500-1700 meters...
Still on vacation, but check this out 👀, if we're lucky one of these will have elevation limits that we can test out and use as indirect fire lol. It...
Hope so too! The 120mm M1064A3 will be insane, hope it has precise dials/easy to use interface, I assume it'll be same as regular mortar.
Interesting, 1. Can you elevate/depress the turret, and if so 2. Do you know the max elevation or depression? I'm assuming you cannot reset it back to 0°, as if...
https://www.reddit.com/r/joinsquad/comments/1dfo3jm/comment/l8l5xdg/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button Sent a question of changing the pars dial to a dev on reddit, it appears that it likely won't change as they'd rather not promote the use of vics...
> you can make an accurate ruler sticker and place it on the original scale to be more precise. Also, I would like to ask if your MK19 calculator is...
Per : https://github.com/sh4rkman/SquadCalc/issues/148#issuecomment-2154808286 One of the first games, back, most incaps on the team at 24 / 0 / 13 (Incap, deaths, kills) Using the AAVP results below:  ...