PlayerUpdateResponse.Forts empty
PlayerUpdateResponse.Forts of
Task<UpdatePlayerLocation> Client.Player.UpdatePlayerLocation(..)
returns an empty array everytime even though a gym is in range.
I'm having the same issue, I think it might have something to do with the update that Niantic pushed today, but I'm not 100% sure so don't quote me on that.
Are those values the same as the ones returned by GetMapObjects API call?
Yeah, all results returned by both functions are empty
Having the same issue. Anyone have a solution?
I just looked at this and I'm experiencing the same issue. At least with UpdatePlayerLocation, both WildPokemons and Forts are always empty.
As for GetMapObjects, I opened a separate issue for that one.
I don't think its caused by Niantic because the e5ed64e revision is still working 100%
Well, as chrisoro said there exists a version with working GetMapObjects(). It's also an alternative.