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PlayerUpdateResponse.Forts empty

Open DanThePman opened this issue 9 years ago • 4 comments

PlayerUpdateResponse.Forts of Task<UpdatePlayerLocation> Client.Player.UpdatePlayerLocation(..) returns an empty array everytime even though a gym is in range.

DanThePman avatar Jul 31 '16 13:07 DanThePman

I'm having the same issue, I think it might have something to do with the update that Niantic pushed today, but I'm not 100% sure so don't quote me on that.

echo000 avatar Jul 31 '16 16:07 echo000

Are those values the same as the ones returned by GetMapObjects API call?

lx223 avatar Jul 31 '16 21:07 lx223

Yeah, all results returned by both functions are empty

echo000 avatar Jul 31 '16 21:07 echo000

Having the same issue. Anyone have a solution?

raotskuhh avatar Aug 01 '16 19:08 raotskuhh

I just looked at this and I'm experiencing the same issue. At least with UpdatePlayerLocation, both WildPokemons and Forts are always empty.

As for GetMapObjects, I opened a separate issue for that one.

Da-Teach avatar Aug 02 '16 10:08 Da-Teach

I don't think its caused by Niantic because the e5ed64e revision is still working 100%

Well, as chrisoro said there exists a version with working GetMapObjects(). It's also an alternative.

DanThePman avatar Aug 02 '16 13:08 DanThePman