webassembly-pixel-processing
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Access raw pixel data from a video feed using Rust and WebAssembly
Pixel Processing With Rust
Positioning remote artifacts in AR involves a lot of computation between animation frames. You need some pixel data from every frame, and a bunch of other data and secrets. This repo shows you how to obtain raw pixel data from each frame.
A blog article about this work can be found here
Setup
- Clone this repo and run
yarninside thewebdir. yarn startwill build rust and the web example