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Shader by platform

Open ASPePeX opened this issue 3 years ago • 0 comments

Platforms have different requirements for shaders, by starting to support MacOS which at least needs "version 330 core" we break compatibility with Android and Blazor. We need some way to provide and auto-select the correct shaders by platform. Preferably this would also include the possibility to differentiate by shader language so we are future proof when adding Vulcan, DirectX or whatever else.

ASPePeX avatar May 14 '22 12:05 ASPePeX