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out.bvh got problem

Open notbugnotwork opened this issue 1 year ago • 0 comments

Problem (Body) : IK Joint 4(neck1) is missing Problem (Body) : IK Joint 5(head) is missing Problem (Body) : IK Joint 71(EndSite_eye.l) is missing Problem (Body) : IK Joint 79(EndSite_eye.r) is missing Problem (Body) : IK Joint 94(__temporalis02.l) is missing Problem (Body) : IK Joint 99(__temporalis02.r) is missing Problem (Body) : IK Joint 169(rFoot) is missing Problem (Body) : IK Joint 192(lFoot) is missing Problem (Body) : IK Joint 4(neck1) is missing Problem (Body) : IK Joint 5(head) is missing Problem (Body) : IK Joint 71(EndSite_eye.l) is missing Problem (Body) : IK Joint 79(EndSite_eye.r) is missing Problem (Body) : IK Joint 94(__temporalis02.l) is missing Problem (Body) : IK Joint 99(__temporalis02.r) is missing Problem (Body) : IK Joint 169(rFoot) is missing Problem (Body) : IK Joint 172(EndSite_toe1-2.R) is missing Problem (Body) : IK Joint 188(EndSite_toe5-3.R) is missing Problem (Body) : IK Joint 169(rFoot) is missing Problem (Body) : IK Joint 172(EndSite_toe1-2.R) is missing Problem (Body) : IK Joint 188(EndSite_toe5-3.R) is missing Problem (Body) : IK Joint 192(lFoot) is missing Problem (Body) : IK Joint 195(EndSite_toe1-2.L) is missing Problem (Body) : IK Joint 211(EndSite_toe5-3.L) is missing Problem (Body) : IK Joint 192(lFoot) is missing Problem (Body) : IK Joint 195(EndSite_toe1-2.L) is missing Problem (Body) : IK Joint 211(EndSite_toe5-3.L) is missing IK has missing target joints compareChainsAndAdoptBest: Blocking chain 1 update without samples.. compareChainsAndAdoptBest: Blocking chain 5 update without samples.. compareChainsAndAdoptBest: Blocking chain 1 update without samples.. compareChainsAndAdoptBest: Blocking chain 5 update without samples.. compareChainsAndAdoptBest: Blocking chain 1 update without samples.. compareChainsAndAdoptBest: Blocking chain 5 update without samples.. IK 1272 μsec|Body|lr=0.010|bestLoss=640.6|Iterations=5|epochs=30 Sample 305 - 1.4740ms - 678.4261 fps visualizeInput2DSkeletonFromSkeletonSerialized 11 points seem to be incorrectly normalized signaled units are 1.00 x 1.00 visualizeInput2DSkeletonFromSkeletonSerialized 48 points seem to be incorrectly normalized signaled units are 1920 x 1080 Sleeping for 30 milliseconds Feet are missing, Only 0 leg joints detected.. MocapNET: Received 417 elements Upper Body does not have an orientation classifier.. MocapNET: Incorrect orientation retrieved from upperbody .. Unable to predict pose orientation.. MocapNET: Execution yielded 0 items ( expected 42 ) for upper body don't know what to do with them.. MocapNET: Execution yielded 0 items ( expected 45 ) for lower body don't know what to do with them.. Warning: Detected pose behind camera! .. Initial X Y Z Position was (0.00,0.00,0.00) ! .. Fixed using previous frame ! .. Initial X Y Z Position after tweak is (-64.10,-45.30,-61.00) ! ..

it could generate out.bvh,but when i open it with blender ,it doesnt match

notbugnotwork avatar Jun 26 '24 02:06 notbugnotwork