FIX94

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oh thats the one in the dist folder, there its at line 22044, seriously though you must be blind right now or something cause you are nearly there :P

you have to point me to the files you are trying, I have no clue what could be wrong, are you sure the files you are testing are actually made...

so it is neither regonized by the loader nor ingame? Both use different code.

Didnt look at the updates before, just had a quick peek and I see things changed quite a bit so it makes sense that it does not work anymore, this...

well officially only very few like the mega man x collection use it, it can be technically patched in with some complicated video tricks as seen in swiss-gc, similar codes...

...but thats not even for the PAL version of super mario sunshine, thats on this page: http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2138

you sure you put it into the right folder and scrolled through in the homebrew channel? boot.elf files are not needed, its normally all about boot.dol files in wii homebrew....

yea with just a gamecube you wont be able to do much, you have to be able to copy the save file onto an actual memory card for the game...

wudump is just a main loop that calls part of IOSU (basically part of the wiiu operating system) to get a block from a disc and tries to do so...

this is indeed an issue I know of since v1.0 and I cant really do a whole lot against that because of code overlapping with disc patches used in wudump...