not working recursive
Forgive me, I write through a translator. Event Add not working recursive mode;
test1 Copy Folder out D:/xiaomi/refresh_icon Paste Folder in D:/test/ lost files: 11
Console log [10:07:49.7030]:[F][+]:D:\test\refresh_icon\doc2_refresh.xcf [10:07:49.7030]:[F][T]:D:\test\refresh_icon\doc2_refresh.png [10:07:49.7140]:[F][T]:D:\test\refresh_icon\doc2_refresh.xcf [10:07:49.7140]:[F][+]:D:\test\refresh_icon\exel_refresh.png [10:07:49.7140]:[F][+]:D:\test\refresh_icon\exel_refresh.xcf [10:07:49.7140]:[F][T]:D:\test\refresh_icon\exel_refresh.xcf [10:07:49.7140]:[F][T]:D:\test\refresh_icon\exel_refresh.png [10:07:49.7140]:[F][+]:D:\test\refresh_icon\exe_refresh.png [10:07:49.6850]:[F][+]:D:\test\refresh_icon\33_refresh.xcf [10:07:49.7140]:[F][T]:D:\test\refresh_icon\exe_refresh.png [10:07:49.7140]:[F][+]:D:\test\refresh_icon\exe_refresh.xcf [10:07:49.7140]:[F][T]:D:\test\refresh_icon\exe_refresh.xcf [10:07:49.7140]:[F][T]:D:\test\refresh_icon\image2_refresh.png [10:07:49.7140]:[F][+]:D:\test\refresh_icon\image2_refresh.png [10:07:49.7140]:[F][+]:D:\test\refresh_icon\image2_refresh.xcf [10:07:49.7140]:[F][T]:D:\test\refresh_icon\image2_refresh.xcf [10:07:49.7520]:[F][+]:D:\test\refresh_icon\pdf_refresh.png [10:07:49.7520]:[F][T]:D:\test\refresh_icon\pdf_refresh.png [10:07:49.7520]:[F][T]:D:\test\refresh_icon\pdf_refreshxcf.xcf [10:07:49.7520]:[F][+]:D:\test\refresh_icon\properties_refresh.png [10:07:49.7520]:[F][T]:D:\test\refresh_icon\properties_refresh.png [10:07:49.7520]:[F][+]:D:\test\refresh_icon\pdf_refreshxcf.xcf [10:07:49.6930]:[F][+]:D:\test\refresh_icon\45-refresh.xcf [10:07:49.6930]:[F][T]:D:\test\refresh_icon\45-refresh.xcf
test2 Copy Files out D:/xiaomi/refresh_icon - 23 items Paste Files in D:/test/ - 23 items lost files: 0
test3 Copy Files out D:/xiaomi/refresh_icon - 23 items Manually Create Folder refresh_icon ->D:/test/refresh_icon Paste Files in D:/test/refresh_icon - 23 items lost files: 0
Console Visual Studio [11:09:33.0975]:Id:0 Warning: Acess to 'D' is denied
My system: Windows 8.1 x64 Microsoft .NET Framework 4.7.2
I am seeing the same issue using Unity 2021. for now, I am using multiple watchers to make up for this