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Tool and library for unpacking and repacking FEZ assets

Results 9 FEZRepacker issues
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(PC) Hi. Tool doesn't work on Other.pak archive. I didn't change anything. Just repack on tool and game crashed. Edited archive size huge. So game crashed. Tool support compress to...

![image](https://github.com/FEZModding/FEZRepacker/assets/38116192/9c88f84c-df1f-4b21-becb-ee2f9071a99e) Relevant fonts are in this file: https://mega.nz/file/iFQGBLpT#ArKiiG6xye0PdraydoySekmTB4QpGBa_qHrcKzchHg8

Seems like a nice format that could be used to pack all of the data for TrileSets and ArtObjects. Supported by variety of modern software. There might be a way...

In case user attempts to process directory containing huge amount of data (whether it's in file size or file count), they should be warned before continuing.

enhancement
good first issue

Image processing library currently used by Repacker, ImageSharp, doesn't have fully implemented animated WebP support yet. And I don't really want to switch to Magick (which does have support for...

enhancement

Would be nice if CLI wasn't the only way to interact with Repacker, and some very simple GUI would be appreciated. - [x] establish the GUI library we'd use (I...

enhancement

Ok, this is a big one... For more convenient development of current and future commands for the CLI, I suggest using the `System.CommandLine` library. This is used for the `dotnet`...

During some testing, execution of the entire software was interrupted due to unhandled error after encountering an error in a conversion process. I suspect it's due to incorrect stream handling...

I get the following error loading unzipped FEZUG or Sonez folders in the `Mods/` folder: