Zinnia.Unity
Zinnia.Unity copied to clipboard
Ability to provide a scale origin to the TransformScaleMutator
At the moment the TransformScaleMutator will only scale a Target from the center origin point.

Scaled only down z-axis

It would be good if an optional Scale Origin GameObejct could be provided to specify a different origin point to apply the scale from.
Scaled only down z-axis with an origin point

To make this happen, it needs also to mutate the transform position. = Transform Position+Scale Mutator Should it be made another mutator instead of modifying the current one?