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Ability to provide a scale origin to the TransformScaleMutator

Open thestonefox opened this issue 6 years ago • 1 comments

At the moment the TransformScaleMutator will only scale a Target from the center origin point.

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Scaled only down z-axis

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It would be good if an optional Scale Origin GameObejct could be provided to specify a different origin point to apply the scale from.

Scaled only down z-axis with an origin point

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thestonefox avatar Apr 05 '19 09:04 thestonefox

To make this happen, it needs also to mutate the transform position. = Transform Position+Scale Mutator Should it be made another mutator instead of modifying the current one?

fight4dream avatar Aug 06 '19 09:08 fight4dream