protocolize
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A lightweight BungeeCord protocol framework supporting items
**Describe the bug** I cannot use essentials / invsee (player), I will get an error on the proxy console. **To Reproduce** Steps to reproduce the behavior: 1. install a server...
`io.netty.handler.codec.CorruptedFrameException: Protocolize is unable to read packet dev.simplix.protocolize.data.packets.HeldItemChange at protocol version 1.19 in direction SERVERBOUND at dev.simplix.protocolize.velocity.packet.VelocityProtocolizePacket.decode(VelocityProtocolizePacket.java:58) at com.velocitypowered.proxy.protocol.netty.MinecraftDecoder.tryDecode(MinecraftDecoder.java:81) at com.velocitypowered.proxy.protocol.netty.MinecraftDecoder.channelRead(MinecraftDecoder.java:58) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:357) at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) at...
**Describe the bug** The display name and lore of item stacks is always italic. Even when putting a §r at the beginning of the string. The only way to prevent...
Hello, is there any way to get the entered string into the gui anvil that was created via Protocolize?
The bug occurs when velocity joins a player with protocolize. It only seems to do it with bedrock players because I have no tested java players. Seeing as there is...
Installed protocolize-bungeecord and protocolize-legacy-bungeecord Items with durability are not visible in lower versions(test client: 1.8.9)  bungeecord: 1.18 spigot: 1.8.8 protocolize: 2.10 client: 1.8.9
I've seen this for quite some time so I'm guessing no one is reporting it but its become rather annoying and I'm not sure why I see it but just...
java.lang.RuntimeException: Unable to obtain connection at dev.simplix.protocolize.bungee.util.ReflectionUtil.getConnection(ReflectionUtil.java:91) ~[?:?] at dev.simplix.protocolize.bungee.netty.ProtocolizeDecoderChannelHandler.(ProtocolizeDecoderChannelHandler.java:41) ~[?:?] at dev.simplix.protocolize.bungee.listener.PlayerListener.onServerSwitch(PlayerListener.java:52) ~[?:?] at jdk.internal.reflect.GeneratedMethodAccessor98.invoke(Unknown Source) ~[?:?] at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] at net.md_5.bungee.event.EventHandlerMethod.invoke(EventHandlerMethod.java:19) ~[FlameCord-1.9.6.jar:git:Waterfall-Bootstrap:1.20-R0.3-SNAPSHOT:731f10b:unknown] at net.md_5.bungee.event.EventBus.post(EventBus.java:50) ~[FlameCord-1.9.6.jar:git:Waterfall-Bootstrap:1.20-R0.3-SNAPSHOT:731f10b:unknown]...
decodeExeption : net.md_5.bungee.protocol.BadPacketException: Packet GAME:TO_SERVER/24 (generatedplayerpositionlookwrapper) larger than expected, extra bytes 35 @ io.nettyhandler.codec.messagetomessagedecoder:98 I have no idea why this happends, what could be causing this. I'll just leave it...
**Describe the bug** A clear and concise description of what the bug is. **To Reproduce** Steps to reproduce the behavior: 1. Go to '...' 2. Click on '....' 3. Scroll...