NFSMWExOpts
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Debug camera problem
I'm using the latest source code build and the in the debug camera, Num9(Look down) doesn't work so if I accidently press Num3, I can't turn it down. My num9 button is functional: 9
Disconnect the 360 controller and restart the game.
Issue is due to the wrongly mapped 360 axis, whereas on other DirectInput gamepads it works fine.
I am planning to remedy this someday, perhaps even add mouse support.