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[Bug]: Mesh BVH Generation Fails Intermittently in Studio

Open dinomut1 opened this issue 1 year ago â€ĸ 0 comments

Version

08c3b70(1.6.0)

Operating Systems

  • [ ] macOS
  • [ ] Windows
  • [ ] Linux
  • [ ] Android
  • [ ] IOS

Browser (if applicable)

No response

What is supposed happened?

Mesh BVH needs to be generated for every mesh in the studio to reduce raycast time

What happened?

Randomly, sometimes mesh bvhs are not initialized, fps drops to 10 and performance profiling shows that the raycasting is taking up almost all of the frame

Steps to reproduce

Intermittent on all studio scenes on dev

Relevant Info

No response

dinomut1 avatar Mar 06 '24 00:03 dinomut1