etherealengine
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[Bug]: Mesh BVH Generation Fails Intermittently in Studio
Version
08c3b70(1.6.0)
Operating Systems
- [ ] macOS
- [ ] Windows
- [ ] Linux
- [ ] Android
- [ ] IOS
Browser (if applicable)
No response
What is supposed happened?
Mesh BVH needs to be generated for every mesh in the studio to reduce raycast time
What happened?
Randomly, sometimes mesh bvhs are not initialized, fps drops to 10 and performance profiling shows that the raycasting is taking up almost all of the frame
Steps to reproduce
Intermittent on all studio scenes on dev
Relevant Info
No response