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[Bug]: Flipped texture map when added in Material Editor

Open dinomut1 opened this issue 2 years ago â€ĸ 0 comments

Version

0f27df2(1.5.0)

Operating Systems

  • [ ] macOS
  • [ ] Windows
  • [ ] Linux
  • [ ] Android
  • [ ] IOS

Browser (if applicable)

No response

What is supposed happened?

Not applicable

What happened?

Not applicable

Steps to reproduce

1. Export a cube as .glb from blender with a diffuse texture. 
2. Import and place the cube in a scene in engine
3. Import the diffuse texture into the engine
3. In the material editor, replace the cube's embedded diffuse with the texture from the project
4. The new texture will be flipped relative to the old texture

Relevant Info

No response

dinomut1 avatar Jan 31 '24 00:01 dinomut1