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EPIC: Sound Engine: Effects, Loops, Levels, Stems

Open mrhegemon opened this issue 5 years ago â€ĸ 2 comments

Sound Engine V2

  • [ ] Dynamic Sound Effects Library tools
  • [ ] Create Sequence of Sound Loops, EG debounce sound FX
  • [ ] Ability to adjust channels and Levels of spatial audio more flexible
  • [ ] Stems
  • [ ] Playback API
  • [ ] SFX API - #365
  • [ ] Demos: EG Waveforms, Musical instruments

Previous Work

https://github.com/XRFoundation/XREngine/issues/5696

Looking at Howler https://github.com/XRFoundation/XREngine/issues/5783 https://github.com/goldfire/howler.js

OTHER

https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Web_audio_spatialization_basics

https://github.com/Tonejs/Tone.js https://doc.babylonjs.com/features/featuresDeepDive/audio/playingSoundsMusic

Theremin https://twitter.com/pushmatrix/status/1293185999296552963 https://vrtheremin.glitch.me/

Marimba https://vr-marimba.meduzo.repl.co/ https://vr-instruments.meduzo.repl.co/

EXAMPLES

  • https://github.com/danielesteban/beats
  • https://twitter.com/DaniGatunes/status/1248680218493104136
  • http://yagizmungan.com/AQuatreMains/
  • https://blog.mozvr.com/puzzle-rain/
  • https://experiments.withgoogle.com/webvr/inside-music/view/

mrhegemon avatar Aug 11 '20 22:08 mrhegemon

here is the theremin implementation based on posenet: https://github.com/vabarbosa/veremin

oleksandr-shvets avatar Aug 12 '20 18:08 oleksandr-shvets

^This. Now.

mrhegemon avatar Aug 12 '20 18:08 mrhegemon