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Utilize OpenVR's frame buffer

Open Erimelowo opened this issue 2 years ago • 0 comments

We don't have to refresh ever 10ms to get every frame. OpenVR keeps a buffer of a couple dozen frames. The program should use every frame that it didn't use between each refresh to get more accurate information.

Erimelowo avatar Dec 01 '23 03:12 Erimelowo