OpenVR-Dynamic-Resolution
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Have better explanations for settings
Values ranges (e.g. resolution is 20 to 500) More through explanations? Examples (If you want x, do y)
resIncreaseThreshold and resDecreaseThreshold: think of this as a buffer between your frametimes and actual hardware consumption
Hardware consumption?
Hardware consumption?
how much of the GPU is being used
Still doesn't make sense, that's not what the setting does...
Working on this in https://github.com/Erimelowo/OpenVR-Dynamic-Resolution/tree/imgui