Delay8 / FX routing issue?
When i load the Delay8 FX M4L device, it appears to work for a short period, but eventually it stops. After a few tests, it appears that the setting the beat_delay knob too high may be triggering an overload of the buffer. setting a lower max might help this. It's also worth noting that not only does the Delay8 not work, but the Verb does not appear to have an effect. If i delete the Delay8, and use the standalone verb, then it works.
I continued testing: I have only one instrument in the whole session, playing on 1/2. the Delay8 placed on Channel 1/2. When i changed the output to 3/4, the effect started working. and same thing for 5/6, 7/8, so on....
Setting to channel outs 1-2 was an issue for me too. May be a bug.
Christopher
christopherwillits.com drip.kickstarter.com/willits envelop.us overlap.org
On Sat, Dec 3, 2016 at 2:11 PM, cameronangeli [email protected] wrote:
When i load the Delay8 FX M4L device, it appears to work for a short period, but eventually it stops. After a few tests, it appears that the setting the beat_delay knob too high may be triggering an overload of the buffer. setting a lower max might help this. It's also worth noting that not only does the Delay8 not work, but the Verb does not appear to have an effect. If i delete the Delay8, and use the standalone verb, then it works.
I continued testing: I have only one instrument in the whole session, playing on 1/2. the Delay8 placed on Channel 1/2. When i changed the output to 3/4, the effect started working. and same thing for 5/6, 7/8, so on....
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hi! thanks, I'll check it out
Hmm can't reproduce your issues so far. I opened the example Live session included in the repository and it worked right away with outputs 1/2 and has been running for a while now, all seems fine as far as I can tell.
Not sure what the exact cause might be, possibly you are starting opening the Live session before starting the server and client? The order should be: server, client, then the Live session.
It's not possible to overload the buffer with the beat_delay, but it's certainly possible to overload the gain depending on how loud and dense your sounds are. The beat_delay just specifies where in the circular buffer to start playing back.
I did notice there was a limitation on the beat_delay which has a maximum delay setting which by was set to 5 seconds, which is probably fine for most applications, but it looks like that was getting maxed out with higher beat_delay settings, so I changed the /maxdelay to be 2 minutes : )
Like the source reverb, the delay reverb sends it's signal to the reverb bus, which is controlled by the envelop_fx_bus_reverb device. If you don't have one of those in your Live session, the reverb will be disabled (for both the src device and the delay fx).