ARFoundationWithOpenCVForUnityExample
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An example of converting an ARFoundation camera image to OpenCV's Mat format.
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Hi, I am trying to detect colors from the environment using AR Foundation in unity. I bought OpenCV for unity yesterday and used the MultiObjectTrackingBasedOnColorExample Scene. The scene is working...
I have tried Google AR core version 5.1.6 it's working but upgraded into 6.0.5 not working object placement as expected. Can you help me on this?