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//update command does not respect block limit

Open DNAmaster10 opened this issue 1 year ago • 0 comments

WorldEdit Version

7.3.3

Platform Version

Paper-1.20.6-138

Confirmations

  • [X] I am using the most recent Minecraft release.
  • [x] I am using a version of WorldEdit compatible with my Minecraft version.
  • [X] I am using the latest or recommended version of my platform software.
  • [X] I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • [X] I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

The //update command does not respect max block restrictions, meaning it's possible to run the //update command over a larger region than is configured.

Expected Behavior

If the block limit is set to 1000, world edit shouldn't update more than 1000 blocks.

Reproduction Steps

  1. Set a block limit
  2. Select a region larger than the block limit
  3. Run the //update command on that region

Anything Else?

This can cause issues for server performance when the command is executed over a very large area.

DNAmaster10 avatar Jun 12 '24 17:06 DNAmaster10