Eluna
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Multiple locales support
Is there any plan for Eluna to support multiple locales? Right now functions like Unit:SendUnitYell just sends the same message to everyone regardless of the client locale AFAIK.
Any arguments against reusing creature_ai_texts which supports locales already? Or creating a similar table for Eluna locales? Or handle them within the lua_scripts folder as seperate locale files and use the locale aware methods within the specific cores for creature chat.