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Eluna Lua Engine © for WoW Emulators

Results 49 Eluna issues
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fix build error with lua 5.3.6

Hello, this PLAYER_EVENT_ON_LEVEL_CHANGE doesn't work --vanilla bropack v20

So as LUA natively supports extending it with C modules, with minor changes it was possible to add this functionality to Eluna too. I think this would be a great...

This PR adds the possibility to perform HTTP/HTTPS requests in a non-blocking way (they are queued up and executed one by one in a separate thread). The requests can be...

Hi there! TrinityCore here. When setting a creatures `unit_flags` in either `creature_template` to 512 or through `pUnit:SetUInt32Value(59, 512)` the creature no longer attacks players. Instead, it just stands passively and...

Just like GameObject:RemoveFromWorld( deleteFromDB ) http://elunaluaengine.github.io/GameObject/RemoveFromWorld.html but for Creatures. Currently you can PerformIngameSpawn and spawn permanent gameobjects and creatures, but can only remove gameobjects. for creatures have to use a...

Currently Eluna has only DBQuery and DBExecute which of Execute is pushed to the core's database worker thread pool and does not block, but also does not return results. If...

Addin a new RegisterPlayerEvent on player learn a new spell

Hello im using AzerothCore 3.3.5 With Eluna module installed. Currently trying to spawn NPC from lua script. Since the script is triggered by the server not from player must use...

Temporary workaround: tonumber(tostring(creature:GetAITargetsCount()) (TrinityCore335)