ECSCombat
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A space battle simulation, based around Unity ECS framework
This fork implements small external https://github.com/andrew-raphael-lukasik/Segments package. It's goal is to introduce simple and cheap line rendering for dots. It delivers on that to some extent but has few drawbacks...
@andrew-raphael-lukasik Thanks for the recent changes, it's nice to see someone taking a look! Perhaps I can get your opinions on some thoughts. I'm thinking of splitting the repo up...
Major migration from ECS 0.17.0-preview.42 to ECS 1.3.2, updating all deprecated APIs and patterns to modern ECS 2025 standards. Package Updates: - com.unity.entities: 0.17.0-preview.42 → 1.3.2 - com.unity.burst: 1.4.11 →...
Added language badges to the README for easier access to translated versions: German, Spanish, French, Japanese, Korean, Portuguese, and Russian 20 languages. System will auto-update translation for README and Wiki...