XamarinWithUnityApp
XamarinWithUnityApp copied to clipboard
The Unity doesn't start from the activity
Hi, I created an Android App with Unity like described here https://github.com/Unity-Technologies/uaal-example/blob/master/docs/android.md
Than I could get the unityLibrary-release.aar (I commented out only from the grandle script the clean up). The Bindings library works with this file.
Unfortunatelly, if I try to start the UnityActivity, like in your project, Unity won't be started and the app crash. It seems that the generated unityLibrary changed, because the overloadings are another.
Could you try your project with the newet version of Unity 2019.3.14f1