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Code generation fix: Specifying new values for existing enums in a separate file might overwrite existing ones

Open florianessl opened this issue 1 year ago • 0 comments

Easily reproducible by introducing new values in easyrpg_fields.csv:

EventPage,Trigger,map_init_deferred,8
EventPage,Trigger,map_init_immediate,9

Depends on order though. I defined these values at line 35, right before the Maniac stuff: EventPage,ManiacEventInfo,*

florianessl avatar May 06 '24 16:05 florianessl