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Add armor and offhand slots to /ckit

Open Towux opened this issue 7 months ago • 9 comments

Yes

Towux avatar Sep 13 '25 17:09 Towux

Earthcomputer added enhancement

Isn't it just broken rn? I remember it working some time ago

pierrelasse avatar Sep 28 '25 12:09 pierrelasse

Isn't it just broken rn? I remember it working some time ago

Please describe the way in which it's broken

Earthcomputer avatar Sep 28 '25 12:09 Earthcomputer

It doesn't save (or load) the armor or off-hand. Just the direct inventory contents (hotbar and above).

pierrelasse avatar Sep 28 '25 14:09 pierrelasse

Well yes and the feature request is to make that happen. If it was already a feature then what do you think this issue is about?

Earthcomputer avatar Sep 28 '25 14:09 Earthcomputer

Some time ago, it did exactly that -> save armor & off-hand. So I wanted to add a note that this worked before which likely turns this into a bug report rather than a feature request (enhancement).

pierrelasse avatar Sep 28 '25 14:09 pierrelasse

If I look at the kits.dat file using an editor, I can still see previously saved armor. So the issue is with loading it. Image

Before it fully stopped working, it still send the packet correctly but updated the inventory wrong on the client side which resulted in ghost items.

pierrelasse avatar Sep 28 '25 14:09 pierrelasse

If I look at the kits.dat file using an editor, I can still see previously saved armor. So the issue is with loading it. Image

Before it fully stopped working, it still send the packet correctly but updated the inventory wrong on the client side which resulted in ghost items.

did u find way to fix?

Towux avatar Nov 22 '25 11:11 Towux

Nope. I'm just waiting for this to be fixed someday

pierrelasse avatar Nov 22 '25 12:11 pierrelasse

i dont rly remeber but i think it worked better for me when i had empty inventory before loading if that helps

sudosign avatar Nov 23 '25 01:11 sudosign

Hi, just following up on this issue. As noted earlier, the problem still occurs: previously saved armor and off-hand items are not loaded correctly, even though the kits.dat file contains the correct data.

Is there any plan to address this, or any additional information I can provide to help reproduce the issue?

pierrelasse avatar Dec 14 '25 13:12 pierrelasse