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Android - Frame drop issues

Open Connor-McCloskey opened this issue 8 months ago • 1 comments

There seems to be some huge issues with Android dropping frames. I unfortunately don't have a ton of data for it but happy to provide whatever I can! Anyone else encounter this?

Connor-McCloskey avatar Aug 06 '25 17:08 Connor-McCloskey

What resolution, what CPU are you using? Currently this uses CPU decoding, and the compute shader based YCbCr -> RGB conversion is done on a compute shader IF you are using vulkan.

EIREXE avatar Aug 10 '25 14:08 EIREXE