DragonSWDev

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x86s will keep support for running 32 bit applications. It only removes legacy and unused stuff like 16 bit real mode, 16 and 32 bit protected mode, segmentation etc.

> > x86s will keep support for running 32 bit applications. It only removes legacy and unused stuff like 16 bit real mode, 16 and 32 bit protected mode, segmentation...

@dosdude1 How about using Cocotron or GNUstep? They provide subset of AppKit and some other Mac OS X APIs.

Same issue here on Fedora 41 and NVIDIA RTX 3060 GPU. Nothing happens when VM is started and libvirtd process become stuck and can't be even killed. After attempting to...

Ok I've managed to make it working for me. For me the issue was caused by invalid PCIe address in start and stop scripts. There are two lines in each...

565 seems to improve things a bit on RTX 3060 but there are still framerate drops while proprietary module is smooth most of the time.

For some reason AppStore UTM SE is unable to run things that are working fine on Mac version with same settings. Is there any particular reason why UTM SE compatibility...

@Zack13358 It's not only slower but compatibility is worse for some reason too. I tried running Windows NT 4 on UTM SE on iPad and installation crashed but with exactly...

What is missing for this? virgl Mesa driver supports OpenGL 4.3 and macOS itself supports OpenGL 4.1. Is it related to the lack of compatibility profile support in macOS OpenGL...

@osy Can't UTM atleast provide OpenGL 3.3 core profile somehow?