MinecraftTransportSimulator
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A Minecraft mod that adds planes and automobiles with realistic physics!
Whenever I try to launch the game, this message is displayed in the latest.log: [latest.log](https://github.com/DonBruce64/MinecraftTransportSimulator/files/9948067/latest.log) https://mclo.gs/G6PXwpw
Whenever I try to launch the game, this message is displayed in the latest.log: ``` [13:21:00] [main/FATAL] [mixin]: Mixin prepare failed preparing client.MixinMainMenu in mts.mixins.json: org.spongepowered.asm.mixin.transformer.throwables.MixinTargetAlreadyLoadedException Critical problem: mts.mixins.json:client.MixinMainMenu target...
Idk if it just me or no, but in multiplayer server, like in plane (gap addon) sometime i cant move in the plane, like i'm stuck in "air".
When I have a connection on a part (on a vehicle) and try to initiate that connection, it works the first time but not again. This can be tested on...
 shooting the part hitbox only damages the part and leaves the vehicle at full health
now both standard right clicking and shift+right clicking causes the gauge menu to pop up on vehicles, but not parts
Adding new features to the sound config: - Randomization of sounds - Setting the range for sound playback - Doppler pitch effect switch. Example: "sounds": [ { "name": "id:shot", "activeAnimations":...
interactableVariables work correctly under normal circumstances, however if a part is trying to reference a interactableVariable when it's on a part that's *on* a vehicle, it only registers hiding a...
https://user-images.githubusercontent.com/46074580/199679841-7c7b62fa-72d4-4178-bf9c-723fdedf931a.mp4 As you can see, it works properly on handhelds, but on vehicle fireDelay applies after windup time which causes additional delay.