VanillaFix
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player is null when connecting to server
Hey, I've been trying to track down the source of an issue that we've been having: https://github.com/ForestryMC/ForestryMC/issues/2318. From what I can the crash only happens when vanilla fix is present. I think this is because either: a) vanilla fix is doing something that causes some race condition somewhere b) vanilla fix is causing a crash when vanilla would keep running
I'm not sure which of these things is the cause, vanilla fix does patch networking a bit (NetHandlerPlayClient etc.) but nothing looked particularly bad.
Perhaps this is just a vanilla issue only triggered under bad connections etc?
Thanks in advance for any help