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Add TextureRenderer to GraphicsTools

Open TheMostDiligent opened this issue 2 years ago • 0 comments

In SSR we found a problem that depth textures can't be copied to color textures in GL and Vulkan. This is currently solved in SSR by rendering a textured quad. This functionality is general enough to be added as a separate helper tool class to GraphicsTools.

The class should be unit tested so that we are sure it works as expected.

  • [ ] Documentation
  • [ ] Unit tests

TheMostDiligent avatar Jan 07 '24 06:01 TheMostDiligent