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SparseResourceTest.SparseResidentAliasedBuffer sporadically fails in D3D12

Open TheMostDiligent opened this issue 4 years ago • 0 comments

SparseResourceTest.SparseResidentAliasedBuffer test sometimes fails in D3D12 when running on CI as well as when running locally.

TheMostDiligent avatar Dec 07 '21 01:12 TheMostDiligent