Unity-AnimationUI
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[Help] Size Delta vs Local Scale
Hi, this is not a bug, just a clarification request.
In the Animation-> Rect Transform -> Size Delta, how does that work exactly?
how does it differ from Local Scale?
Many thank in advance
Same as how Unity works. Size Delta: https://docs.unity3d.com/ScriptReference/RectTransform-sizeDelta.html This is usefull for when you want to adjust an image width or height. You can take advantage of the anchor.
Local Scale: https://docs.unity3d.com/ScriptReference/Transform-localScale.html Usefull when you want to multiply what's already affected by size delta. Its as simple as scaling the whole thing.