VerletKha
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A simple 2D Verlet physics engine written in Haxe and Kha. Port of verlet-js.
just a thought, but would it makes more sense to allow render function to allow verlet to be much deeper. easier in some respects, since it would go in the...
just to make the `collision.Shapes` to have a setting to allow them to not be clickable to move. so they could be used as say falling blocks with no clickable...
howdy, just to ask if the grab area of the `collision.Shape` can be widened. so rather than keeping to the middle with the `Circle` and the top left with the...
would be cool if you can incorporate the `Color` from kha that can affect the border. so you could have either the same color, or change the border completely to...