DeformedSAS

Results 64 comments of DeformedSAS

what does that have to do eith the shitty netcode tho? Sent from Outlook for Android ________________________________ From: Karol Wąsowski ***@***.***> Sent: Monday, January 6, 2025 1:58:40 PM To: ValveSoftware/csgo-osx-linux...

Unfortunately, the answer is no. They messed up the netcode very badly and would have to go back to square 1 or maybe port csgos netcode to source2 instead.. For...

Modt people have the same problem on Windows with the serverside packet loss. Servers upload is your download, if the servers upload starts craping out (usually craps out) you will...

i think i've had this issue once on linux but can't quite remember.. maybe it was something similar, i remember seeing cs2 memory leak and start corrupting its game assets...

same issue on windows. on windows however all night maps (ancient, shoots and train) have the same issue

so basically when i was trying to add blur behind the radar it showed up briefly when my game froze and then it disappeared instantly.. i couldn't figure out why...

this is an older screenshot but i'm still wondering if this blur system that valve uses (blur: fastgaussian) supports round things . here it appeared like a box even tho...

also sorry if you can't understand what i'm saying, my english is not that good as it's not my native language

well i don't know how valve implemented fastgaussian blur system into their game and ui, but the blur itself should still appear but just in a box like thing but...

no. i don't know a lot of css and xml.. what i cqn do is sent yiu the source code and documentation for the source code if you're interested in...