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Module to help with running learning agents against PyGame games

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I hope you check out the features I have added. It's not accurate, but I've added some features. These are not very long sources, so I would really appreciate it...

I did a training session that ended with network-480000.meta. The deep_q_pong_networks folder has all the files you would assume it has after training that many iterations. However, when resuming the...

It would be good to have an option which would allow me to take control of the non-trained paddle and play against the AI agent.

hi, in line 84 you wrote as comment: > set the pixels to all be 0. or 1. but with the following code > cv2.threshold(screen_resized_grayscaled, 1, 255, cv2.THRESH_BINARY) you set...

Currently if this method is used it will run with the real pygame timer, not our intercepting one, which may cause synchronization issues.