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A WPF-style control binding implementation for Godot 4.0 implemented using INotifyPropertyChanged

Results 4 Godot.Community.ControlBinding issues
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Hey, I just found this library, and it is pretty nice! Though a major downside currently is not being able to set bindings in editor in my opinion. I did...

a quick (and buggy) attempt to improve the builder with generics

It would be handy to be able to suppress errors output by the library to the console. An easy way to do it might be by using Project Settings (https://docs.godotengine.org/en/stable/classes/class_projectsettings.html#class-projectsettings)...

enhancement